Batman: Arkham City DX11 patch LEAKED

The much awaited and highly anticipated DX11 patch for Batman: Arkham City has been leaked by an anonymous source inside Rocksteady. We are restrain from sharing the download links for the patch, but you will definitely get it, if you try to search it hard enough.

Batman: Arkham City

This Batman: Arkham City DX11 patch comes with a DX11 optimizations, and the best part is that this time around, game's FPS number won't crawl in single digit. In simple term this means, average frame-rate is higher in the in-game benchmark.

Another major benefits of this leaked DX11 patch of Batman: Arkham City, both initial and in-game loadings are faster, even when DX11/Physx setting is set to MAX. This patch carries fix for some texture issues as well.

On behave of all die-hard of Batman: Arkham City i would like ask a simple question to Rocksteady, when the patch is ready why is it taking so LONG to actually release it?

Your rating: None Average: 3.6 (7 votes)


freshbakd's picture
freshbakd (not verified) posted on Tue, 2011-12-06 18:06
leaked patch fixed all for me every bit of eye candy on besides physx on normal rather than high being suggested specs for that is a 570 with at least a 460 dedicated physx card. but now min frames in bench are 30 rather than 0
wack's picture
wack (not verified) posted on Sat, 2011-12-03 17:09
still plays like crap on a Radeon HD 6950. Why is it the few games i buy end up being buggy as hell. this is theft and will no longer buy this crap. doesnt mean I wont be playing them via other means :)
rs's picture
rs (not verified) posted on Sat, 2011-12-03 19:00
Your answer is ATI graphics card. I used to be ATI fan until I got an Geforce card. The nvidia cards runs super smooth on every game. I think if the game is not specifically design for ATI they just aren't smooth. The specs for 6950 is impressive but it's like ATI drivers are designed to get great benchmarks. In real world games they just don't perform like nvidia. I know this is related to DX11 bugs which are also screwing with my SLI GTX570's. I'm sure the DX11 patch will fix 90% of your problems then ATI will release a new driver that fixes the rest. For Geforce I bet it will be 100% fix from the DX11 patch.
wack's picture
wack (not verified) posted on Mon, 2011-12-05 01:24
Thanks for the advice but both ati/amd and nvidia make great cards. This single 6950 runs butter smooth with Battlefield 3 Dx11 on ultra 1920x1080 4x aa and 16x antisoptirc filtering. I have built setups with both nvidia and amd/ati and can easily say that outside of benchmarks, there is zero difference between them, performance or graphics. I think we at least both agree here that the developers of this game dropped the ball BIG time and should be ashamed of themselves.
Andre's picture
Andre (not verified) posted on Sat, 2011-12-03 14:15
Mr.J's picture
Mr.J (not verified) posted on Fri, 2011-12-02 02:44
dx11 performance is still horrible but much less buggy dx9 seems to be the only option even after this patch
D's picture
D (not verified) posted on Thu, 2011-12-01 23:22
I just tried that patch and I continue to get the same error of I get to cat woman intro and the game just freezes and that is in DirectX11. I can play the game in DX9 though with no issues. I have realtek audio and have read that this is an issue. My next test is to run it with realtek disabled. Sad, that DX11 is not working correctly.
semes's picture
semes (not verified) posted on Thu, 2011-12-01 19:15
awesome. can't wait to test it.
matrix2012's picture
matrix2012 (not verified) posted on Thu, 2011-12-01 18:28

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