Todd Howard in an interview to AusGamer has said that the team at Bethesda is interested in bringing Skyrim mod tools not only to the PC but also to the console version of the game.
Todd Howard said, "I think our PC mod community is one of the things that is great about our games. We've always supported it and we want to continue to do it.
"But a lot of our audience is on the consoles so they're not experiencing that. So we have talked to Microsoft and Sony; 'how do we do this?'"
Howard, however accepted that there are certain obstacles in achieving this, and so this features would not be available at the launch of the game, but modding Skyrim on console would be achieveable at somepoint.
"The good news is that those things have started to happen with games like Forza 3 and sharing all your car stuff or Rock Band's a really good example, where you can make your own tracks where you're authoring them somewhere else then you're uploading them to the 360.
"There are still a lot of issues to solve because these aren't instances like a song or a car. You could download a mod that destroys your game and we can't have that. So we're still... we have not solved - even on paper yet - how to handle security, how do we handle not messing up your saved games and things like that.
"So it's not going to be solved for the game's release," he continued. "But it's something that we're going to continue to look at because we think that it's an awesome part of the game that the majority of our audience isn't seeing.