Top Myths About Multiplayer Skills

There are tons myths that surround the multiplayer gaming world. What does it take to become a top multiplayer gamer? How do you know if you are facing the deadliest sniper in online gaming history or just someone that has a winning streak today? And why would any of this matter anyway? Well, in one respect knowing the types of players that you are dealing with makes it much easier to play a great co-op game. But there are just so many myths surrounding what makes up good multiplayer skills that we have to take a look.

Crysis 2 Multiplayer Screenshot

Number of Kills Show Gaming Skills

This is one of the most prolific myths about the multiplayer gaming experience. Most games show a statistics page either at the end of a campaign, on a players profile or as a running tally throughout the game. One of the statistics is always how many successful kills a player has gotten. However, it is very easy to mistake this as a valid representation of a player’s skills. To get so many kill shots you have to be good, right? Wrong! It’s very easy to stand in the center of a map with a machine gun and just blast away. But this doesn’t really show any great skills, only how fast you can down health potions in order to stay alive and continue your killing spree.

One aspect of multiplayer gaming that shouldn’t be ignored, though it sometimes is, is the ability to work well with others in game to complete the team objectives. If one player has a very high kill ratio for the level chances are that the whole team work aspect of the game isn’t exactly high on his priority list. This simple statistic of number of successful kills more often than not is taken as a misrepresentation of a players true multiplayer gaming skills.

Kill-to-death Ratio

Another statistic very closely related to the number of kills statistic is the kill-to-death ratio. This statistic cannot always be found listed on the stats page, but is very easy to calculate yourself by taking a look at both the kill stats and how many times the player in question has died.  Sometimes the kill to death ratio will be very high, other times very low. It can be difficult to figure out by pure numbers alone what exactly this number means without seeing a player in game. A high kill to death ratio might mean that a player’s normal character is a sniper and he or she is very adept at hiding and picking opposing players off one at a time without being seen. At the same time, it could mean that a player doesn’t stick with the team, running off ahead to barrel through the enemy, taking as many out as possible before doubling back to down some health potions and recuperate. But this method of play ignores many of the multiplayer aspects, mainly working as a team to achieve a goal, and is a false representation of multiplayer skills.

Trick Shots Reflect Player Ability

Another myth of multiplayer gaming centers on a players ability to perform trick shots or other hard to do, rarely seen moves. These are fun to watch, impossible to replicate, and are often found on internet video services such as YouTube. Many walk away from watching a trick shot thinking of how great a player that person must be if they are able to do that. This isn’t correct at all, as trick shots have little to do with actual gameplay.

Trick shots are complicated, no two ways about it. They take a lot of time to think up and even more time to perfect. In the middle of a game trick shots are almost impossible to pull off and even then are of little effect with the exception of looking awesome. Most of the time people who pull off trick shots are of two varieties – the ones who managed it by beginners luck, or a fluke in the system, or those spend way too many hours of the day trying to accomplish this. The second group of people are the kind who know exactly where all the bugs are in the game that allow the player to do crazy, fun things or have pixel perfect playing skills. Both of these require hours of gameplay doing nothing but exploring and trying new things out, nothing involving honing skills that involve other players.

The More Items Picked Up The Better

Everyone’s played with a person like this. They always have a seemingly infinite supply of stuff on them. More weapons than they could possibly need. Unending health and mana potions. Traps they can place in strategic locations. But the truth of the matter is that this isn’t a reflecting on their multiplayer skills at all. At best this shows their quick looting abilities – at worst this proves that the player in question doesn’t really understand the finer aspects of multiplayer gaming. Sure, everyone wants to have enough supplies to make the game easier and keep themselves alive for a prolonged amount of time – but having an overload of objects in your inventory means that you have too many things. Every item seen shouldn’t be picked up. After all, this is multiplayer we are talking about, not single player. People that go back to item caches for a quick health potion or to reload a weapon will be sorely disappointed – and quickly grow frustrated – when they find that there are no more items on most of the map.

It is easy to see where some of these myths come from. At first glance they might seem fine, nothing wrong with them in the slightest, but upon closer look – or long hours of gaming with such individuals – it becomes readily apparent that there are many myth revolving around multiplayer gamers and their skills. This article should help clear these up and put an end to the false ideas surrounding multiplayer gaming.