While the multiplayer beta is still in place, Star Wars Battlefront has already remarked what’s good with it and why you should definitely play the game once it releases this November. Anyway, there are also some weaknesses, that you should know too before buying and investing your time on it. Those weaknesses have been reported by IBTimes, which as detailed at least three reasons why the beta is disappointing at all. Take a look at them and let us know what’s your opinion in the comments:
1 Walker Assault Imbalance
“Walker Assault is not fairly balanced. This hasn’t infringed on my enjoyment at all and I’m not advocating complete balance. It feels right that the Rebels should have the odds stacked against them in some way, just slighter than is the case here.
In Walker Assault, Imperial troops are descending on the Rebels’ shield generator with two enormous AT-AT walkers marching with them. The game takes place over three stages, and at the end of each a Y-Wing bomber run takes out the walker’s shields, leaving them exposed to fire from the ground and air. The Rebels can add additional Y-Wings to the run to deal out extra damage by holding the stage’s two radio uplinks long enough.
Imperials can turn off the radio uplinks to disrupt the Rebels and limit the damage they can do. To do so they need only hold a button down for a few seconds, while the Rebels need to hold the uplinks for much longer so they can make radio contact with a number of Y-Wings.”
2 Spawn placement is problematic
“This isn’t even a problem with spawn campers. Anybody who plays the beta will see others spawning into the game both up close and far away with startling regularity. As readily as you’ll take advantage of this by blasting freshly-spawned players away, the same will also happen to you. This is arguably the biggest problem with the game, occurring all too regularly on certain parts of the map.”
3 Walker Assault not well explained
“Further to the point above, the game doesn’t do a good enough job of explaining how Walker Assault works. Prior to entering a match there is a screen outlining objectives but not in any great detail. A lot is left to be discovered either through finding it out for yourself or through coms chatter which is easy to miss. The fact it takes a sizeable illustration to explain says it all.
If the pre-release build up for Battlefront is an indication, Walker Assault will be the full game’s main mode. Naturally, over time, players will get used to how it works, but there are going to be a lot of people playing come November, and informing them how everything works will make the overall experience better for everyone.”