“I think a lot of people don’t understand what the word 'engine' stands for. They think the engine is this one thing, we view it as technology. There’s a lot of different pieces and for every game, parts of that change,” says Todd Howard.
Todd Howard has told GameStar that they wanted to do Cross-Platform for Fallout 76 but did not get the support from Sony to do it. PlayStation group was "not as helpful as everyone would like it. We would love to do that, but right now that's not possible".
During a recent interview, Bethesda's Pete Hines took the occasion to talk about the factions, which are not going to be included as part of the mechanics the developers do before the game launches. "I've already seen some of this chatter amongst fans about, you don't need us to create the factions, you create the factions," said Pete Hines.
At E3 2018, Bethesda's Todd Howard announced Fallout 76 Power Armor Edition (Collector's Edition). It comes with an early access to Fallout 76 beta, a wearable T-51 helmet, a Dark World Terrain Map that glows in the game, and many other extra goodies.
At Xbox E3 2018 press conference, Bethesda's Todd Howard revealed that Fallout 76 is a prequel to all Fallout games, and the map size is going to be 4 times bigger than Fallout 4, and it is set in West Virginia.
According to EB Games Australia, Fallout 76 is releasing in 2019, and not this year as the usual "reveal & release" Bethesda strategy has worked thus far. By the way, there's still a chance for the title to launch in 2018, indeed, as Amazon has briefly attached a July 31, 2018 release date to the title on its official live listings.
We're used to Bethesda Game Studios titles to be released very, very soon after their official reveal, but this time around it seems like that with Fallout 76 the developer and publisher might be taking another path. According to EB Games Australia, indeed, the just announced game is not coming anytime soon, as it is planned for a 2019 release.