The Division: Dark Zone Vendor and Weapon List Guide

Dark Zone Vendor

In The Division, each Dark Zone checkpoint has a Dark Zone Vendor. The DZ vendor sells high-quality weapons, gear, and mods, that can only be bought with Dark Zone Currency. 

Dark Zone Vendor

To Buy the Weapons and Gears from the Dark Zone Vendors, you must have Dark Zone Currency which will be a drop after killing NPCs, killed Rogue Agents (Bounty) or can also be collected from the chests. One of the Reddit User has managed to accumulate all the data and formatted into categories such as for Weapons(DPS, DMG, RPM, MAG), Gears(Armor, Firearms, Stamina, Electronics) and Number of Talents required. Here is the List of all the weapons, Gears, and Mods they carry in the Dark Zone.

Dark Zone 01

West

Military M60 E4 LMG

  • 6832/500/100
  • Sustained ( kill health+4%)
  • 1083F
  • 1444S
  • Stable (stability+40%)
  • 1083F
  • 1444S

Tactical MK16 AssaultMK16 Assault

  • 8042/625/30
  • Stable (stability+40%)
  • 1083F
  • 1444S
  • Accurate (accuracy 40%)
  • 1444F

Rapid assault mask

  • 0/0/433
  • 3047 Skill Power
  • +8% Kill XP
  • +7,5 Seeker explosion radius
  • Mod Slot

Firearms Mod
110
+10 bleed resi

Performance Mod

  • 4% kill XP
  • 5% mobile cover health

Extended Mag

  • 75% Mag Size
  • 17% reload Speed

South

Police T821 SMG

  • 58,5K/7740/550/32
  • Destructive (armor destruction value 15% increased
  • 1444F
  • 1444S
  • Restored (kill removes debuffs)
  • 1083S
  • 1444E

AUG A3 Para XS SMG

  • 63,2K/8861/725/25
  • Unforgiving (missing health segments increase DMG 1segment +6% 2 segments + 18,5%
  • 1444F
  • 1805S
  • Competent (weapon damage increased by 10.5% for 10s after using skill)
  • 1083F
  • 1444S

Responder pads

  • 484/0/0/378
  • 945 health
  • 13% crit damage
  • 20% disrupt resi
  • 19% burn resi
  • 20% shock resi
  • 7% ballistic shield health

Firearms Mod

  • 106
  • 2% Armor DMG

Stamina Mod * 107 * 2% shock resi

  • Ti-Rant Suppressor
  • 17.5% accuracy
  • 16% reduced threat

East

  • Covert SRS DMR
  • 66,6K/37,1K/52/7
  • Deadly (crit dmg +20%)
  • 1444F
  • Accurate (40% accuracy)
  • 1444F

UHMWPE plate armor

  • 976/0/406/0
  • 6% dmg to elite
  • 2061 health
  • 405 armor
  • 16% kill XP
  • 6.5% first aid self-heal

Shooter pack

  • 385/377/0/0
  • 47 capacity
  • 8% signature gain
  • 9% disrupt resi
  • 6.5% stick bomb dmg
  • 7% pulse crit dmg
  • mod slot

Stamina Mod

  • 102
  • 2% burn resi

Firearms Mod

  • 105
  • 2% disrupt resi

Vertical Grip FDE

  • 30,5% initial stability
  • 27% hip fire accuracy

Dark Zone 02

East

Custom M870 MCS Shotgun

  • 49,4K/64,8K/75/5
  • Fierce (crit chance +5.5%)
  • 1805F
  • 1444E
  • Destructive (armor destruction value +15%)
  • 1444F
  • 1444S

Shooter vest

  • 1018/0/392/0
  • 373 armor
  • 9% health on kill
  • 35% ammo capacity
  • 6.5% sticky bomb dmg
  • mod slot

Rapid assault pack

  • 375/0/0/418
  • 48 capacity
  • 10% signature gain
  • 36% ammo capacity
  • 2.5% smart cover dmg increase
  • 7% support station health
  • mod slot

Firearms Mod

  • 96
  • 2 blind/deaf resi

Heavy mag spring

  • 26% crit dmg
  • 23,4% ROF

Small RDS scope

  • 18% optimal range
  • 6% crit chance

West

AUG A3 Para XS

  • 67,2k/8827/725/25
  • Adept ( skill increases crit chance by 5.5% for 5s)
  • 1444F
  • 1444E
  • Swift (reload 10,5% faster)
  • 1444F
  • 1444S

Rapid assault pads

  • 511/0/397/0
  • 15% crit dmg
  • 22% blind/deaf resi
  • 19% disrupt resi
  • 75% bleed resi
  • 7% pulse crit dmg
  • mod slot

Shooter holster

  • 601/429/414/0
  • 4% elite protection
  • 282 armor
  • 2% ballistic shield dmg

Stamina Mod

  • 110
  • 2% shock resi

Vertical Grip FDE

  • 27,5% initial stability
  • 29,5% hip fire accuracy

Handstop Coyote

  • 18% accuracy
  • 28,5 %stability

Safe Room

Retention holster HE

  • Nimble (heal 2% for every 1 meter run in cover to cover during combat)
  • 358/508/454/511
  • 4% elite protection
  • 8% first aid ally heal

Shooter holster

  • 625/414/391/439
  • 325 armor
  • 6.5% sticky bomb dmg

BP

  • Firearms pads
  • elec gloves
  • elec vest
  • stam pads
  • stam holster
  • fire pack
  • stam mask
  • fire gloves
  • stam gloves
  • elec pack
  • stam pack
  • stam vest
  • fire vest
  • fire mask
  • fire holster
  • elec holster
  • elec mask
  • elec pads

Dark Zone 03

Safe Room

Coverted SMG-9 A2 HE

  • 70,2k/7309/825/32
  • Swift ( reload 12.5% faster)
  • 1733F
  • 1733S
  • Brutal( headshot dmg +23,5%)
  • 2166F
  • Capable (skill improves handling of weapon for 12,5s)

Hunting M44 DMR

  • 52,8K/44,9K/55/5
  • Trained ( crits increase signature resource by 3.5%)
  • 1444E
  • 1083S
  • Destructive (armor destruction value +15%)
  • 1444F
  • 1444S

BP

  • Socom MK20 SSRMK20 SSR
  • Tactical m1911
  • Black market SASG-12 s
  • Black market M60 E6
  • Tactical AUG A3P
  • Tactical ACR

South West

Enhanced ACR-E

  • 57,9K/6782/760/30
  • Intense (first bullet in mag 13% chance to apply on fire status)
  • 1083F
  • 1805E
  • Prepared (dmg +10,5% when more than 40m from target)
  • 1805F

Rapid assault pack

  • 418/0/413/0
  • 46 capacity
  • 9% skill haste
  • 10% burn resi
  • 7% support station health
  • 7.5% pulse crit dmg
  • mod slot

Shooter holster

  • 327/396/376/368
  • 4% elite protection
  • 6,5% sticky bomb dmg

Firearms Mod

  • 100
  • 2% disrupt resi

Stamina Mod

  • 102
  • 2% disrupt resi

Ti-Rant suppressor

  • 29% crit dmg
  • 18% reduced threat

North West

Tactical M1911 pistol

  • 40,7K/10,4K/310/7
  • Expert (100% dmg when targeting below 30%)
  • Commanding (skill while signature extends duration by 15%)
  • 1444F
  • 1444E

Military MK46 LMG

  • 55,3K/5909/550/100
  • Skilled ( headshot kills increase signature resource by 8.5%)
  • 1444F
  • 1805E
  • Accurate (40%)
  • 1444F
  • Hybrid mask
  • 285/0/0/387
  • 9% kill XP
  • 7% smart cover duration
  • mod slot

Performance Mod

  • 8% ammo
  • 2% pulse crit dmg

AcogAcog scope 4x

  • 16,5% range
  • 16% headshot dmg

Improved iron sights 2

  • 16,5% headshot dmg
  • 17,5% accuracy

South East

Socom Scar-L Assault

  • 64,9K/8168/625/30
  • Brutal ( headshot dmg +19,5%)
  • 1805F
  • Commanding (skill while signature extends duration by 15%)
  • 1444F
  • 1444E

Px4 Storm Type F pistol

  • 31,6K/5078/450/17
  • Expert
  • Intense (first bullet 13% on fire status)
  • 1083F
  • 1805E

Rapid assault gloves

  • 324/421/0/0
  • 8% elite dmg
  • 380 shotgun dmg
  • 5% crit chance
  • 6.5% first aid self-heal

Electronic Mod

  • 92
  • 2% burn resi

Quick release mag

  • 18% reload speed
  • 21,6% ROF

Angled grip

  • 27,5% stability
  • 28,5% initial stability

North East

Px4 Storm Type F pistol

  • 33K/5306/450/17
  • Expert
  • Dominant (skill while signature all another cooldown -5,5%)
  • 1444F
  • 1444E

UHMWPE plate armor

  • 941/0/0/431
  • 9% elite protection
  • 369 armor
  • 2140 health
  • 19 kill XP
  • first aid self-heal

Rapid assault holster

  • 614/361/0/434
  • 301 armor
  • 6.5% support station health
  • mod slot

Performance mod

  • 9% scavenging
  • 2% pulse crit dmg

Stamina mod

  • 100
  • 2% blind/deaf resi

Compensator

  • 26% horizontal stability
  • 25% crit dmg

Also, Have a Lok at Our The Division Wiki Page.

Dark Zone 05

East

Police 686 Magnum Pistol

  • 37,9K/12,1K/350/6
  • Expert
  • Brutal (headshot dmg +19,5%)
  • 1805F

Rapid assault mask

  • 308/439/0/0
  • 3,5% crit chance
  • 11% disorient resi
  • 7% first aid ally heal
  • mod slot

Shooter pack

  • 364/0/0/415
  • 49 capacity
  • 9% signature gain
  • 39% ammo
  • 2.5% smart cover resilience
  • 7% turret dmg
  • mod slot

Performance mod

  • 2% disrupt resi
  • 5.5% support station heal speed

Electronics mod

  • 102
  • 4% kill XP

Osprey .45 suppressor

  • 27.5% initial stability
  • 18% reduced threat

West

M45A1M45A1 Pistol

  • 41,4K/10,6K/310/7
  • Expert
  • Predatory (kill regenerates 10,5% health over 5s)
  • 1083F
  • 1805S
  • 1083E

Classic RPK-74 LMG

  • 54,1K/5877/650/45
  • Commanding (kill while signature extends duration by 15%)
  • 1444F
  • 1444E
  • Sustained (kill increases health by 4%)
  • 1083F
  • 1444S

Responder gloves

  • 277/0/406/0
  • 1412 marksman dmg
  • 8% health on kill
  • 431 pistol dmg • 7.5% sticky bomb dmg

Performance mod

  • 9% bleed resi
  • 5.5% sticky bomb dmg

Exps3 holo sight - tan

  • 17% range
  • 18% accuracy

Quick release mag

  • 16.5% reload speed
  • 82.5% mag size
  • o safe room

Ti-rant suppressor HE

  • 6.5% crit chance
  • 21% reduced threat

T2 micro red dot sight - tan

  • 17% headshot dmg
  • 17% accuracy

BP

  • flash hider
  • rigged mini reflex sight
  • High-velocity mag
  • peq-15 laser

Dark Zone 06

East

M879 express shotgun

  • 48,3k/65k/75/5
  • Capable ( skill improves handling for 10,5s)
  • 1805F
  • Ferocious (dmg against elite and named +11%)
  • 1444F
  • 1444S
  • 1444E

Responder backpack

  • 430/0/372/0
  • 48 capacity
  • 9% skill haste
  • 9% disrupt resi
  • 2.5% mobile cover dmg
  • 7% turret health
  • mod slot

Responder pads

  • 456/0/377/0
  • 8% exotic dmg resilience
  • 4% elite dmg
  • 20% blind / deaf resi
  • 6$ armor dmg
  • 22% burn resi
  • 6.5% pulse crit dmg

Performance mod

  • 9% scavenging
  • 5% ballistic shield health

Small grip red

  • 16.5% accuracy
  • 27% hip fire accuracy

High-velocity mag

  • 6.5% crit chance
  • 22,2% ROF

Safe room (pc vendor)

Vector 45 ACP SMG HE

  • 206 PC
  • 66,5K/10,1K/750/20
  • Ferocious ( dmg against elite / named +13%)
  • 1889F
  • 1889S
  • 1889E
  • Talented (kill +8% skill power for 13s does not stack )
  • 1417F
  • 2362E
  • Predatory (kill regenerates 13% health over 5s)

Black market RPK-74 e

  • 61 PC
  • 64,9k/6285/650/45
  • Brutal (headshot dmg +19,5%)
  • 1805F
  • Unforgiving (missing health segments increase dmg: 1 segment 6%; 2 segments 18.5%)
  • 1444F
  • 1805S

Hybrid mask

  • 36 PC
  • 274/0/0/389
  • 1610 health
  • 8% kill XP
  • 2.6 % mobile cover dmg resilience
  • mod slot

Spec ops armor HE

  • 139 PC
  • 735/563/0/0
  • 2386 health
  • 11% health on kill
  • 8% elite dmg
  • 40% ammo
  • 7.5% support station health

Rapid assault vest

  • 40 PC
  • 1039/0/409/0
  • 1872 health
  • 428 armor
  • 9,5% exotic dmg resilience
  • 35% ammo
  • 7.5% sticky bomb dmg

Rapid assault pack

  • 40 PC
  • 360/414/0/0
  • 49 capacity
  • 9% signature gain
  • 11% disrupt resi
  • 7.5% pulse duration
  • 7.5% turret dmg
  • mod slot

Responder pads

  • 32 PC
  • 450/372/0/0
  • 8% exotic dmg resilience
  • 1090 health
  • 20% disrupt resi
  • 33% kill XP
  • 19% disorient resi
  • 6.5% ballistic shield health

Tactical holster HE

  • 97 PC
  • 813/471/575/0
  • Recovered (dmg taken during cover2cover regenerates over 5s after reaching destination)
  • 415 armor
  • 5% elite protection
  • 9% sticky bomb dmg

Responder holster

  • 28 PC
  • 284/0/371/373
  • 7% skill haste
  • 6.5% sticky bomb dmg
  • mod slot

Rapid assault gloves

  • 32 PC
  • 300/375/0/0
  • 1344 marksman dmg
  • 9% health on kill
  • 361 pistol dmg
  • 6.5% support station duration

Muzzle brake

  • 36 PC
  • 30% stability
  • 8.5% range

Dark zone key * 40 PC

Dune jacket * 321 PC

Ranger jacket * 321 PC

BP

  • double barrel sawed off 166 PC
  • fire gloves 83 PC
  • fire vest 112 PC
  • stam vest 112 PC
  • navy mp5 n 154 PC
  • stam holster 69 PC
  • osprey 45 suppressor 96 PC
  • military sa-58 179 PC
  • vertical grip wolf gray 97 PC
  • tenebrae (marksman) 179 PC
  • stam gloves 83 PC
  • elec holster 69 PC
  • fire holster 68 PC
  • small rds 97 PC
  • elec gloves 82 PC
  • military rpk-74 153 PC,
  • custom m44 169 PC
  • performance gear mod 139 PC
  • quick release mag 83 PC
  • px4 storm type t 125 PC
  • elec vest 111 PC

West

M34A1 Pistol

  • 39,4k/10,1k/310/7
  • Expert
  • Meticulous ( kill has 17,5% chance to refill mag)
  • 1083F
  • 1444S
  • 1083E

Rapid assault mask

  • 279/405/0/0
  • 9,5% exotic dmg resilience
  • 8% kill XP
  • 6.5% smart cover duration
  • mod slot

UHMWPE plate armor

  • 620/0/0/399
  • 2195 health
  • 10% exotic dmg resilience
  • 18% kill XP
  • 7.5% turret health
  • mod slot

Performance mod

  • 9% bledd resi
  • 5% support station range

Vertical grip

  • 30% initial stability
  • 28% hip fire accuracy

Next page