Black The Fall Walkthrough Part 3 - The Outer World
In Part 2, at the end, you will land into a new place that will take you out of the factory area. You will be finding a friend, a tiny robot that will assist you in various puzzles while moving ahead. So let’s begin.
Black The Fall Walkthrough Part 3
THE OUTER WORLD
Keep moving ahead you have a lot more to go. Be careful as the giant robots that you had activated are out in a search of an escape. Keep moving ahead as you get to the big broken house and get onto the top of the house (on the roof)and then slide from the roof to the shaft on the water, as this will break the string and take you to the opposite side, get on the pipe and the get back on the plank. Move ahead and be careful as the giant robots will be in a search for you so only cross the obstacles when they are not looking in your direction.
Keep moving ahead until you get a laser enhancer machine turn the leaver to the yellow button and activate the ship to come towards you. Collect the laser from the machine and get on to the boat. Point the laser on the yellow button on the boat to move ahead.
Here again, you will encounter a red scanner, you will have to maintain enough speed and crouch near the captain’s cabin so that the boast can pass through the scanner. You will need to do this for 2 more times and then for the last scanner, you will have to hang like the rest of the body’s.
Move ahead and you will see a huge crane. There is a switch on it turn it on it will open the cages hanging on them and you will meet the only friend in the whole who will help you, a tiny bot. Ahead you will get a high wall, to get to the other side just get your friend near the wall and activate its ability. It will act as a mini stool for you, so with its help, you can cross the wall. Turn the switch on the other side to open the gate.
As you move ahead crossing the pipes turn the switch on, to turn the pipe so that your friend can cross the pipes too. Ahead just simply make your friend to stick to the blue circuit board, to make the platform so that you can get on it.
For the next crane, you will have to put your friend on to the blue circuit board and then jump on to the pipe, before that you have to get your friend down by pointing the laser on the ground.
Move ahead and make your friend stick to the circuit board again and jump onto him. It will take you to the other side, jump and get down. There will a crusher which will come upon you. Just turn your friend into a mini stool and crouch and wait. Now get your friend into the normal position and get on to the top.
Jump on to the moving box and then get to the other side. In the mean while when you are travelling up you friend will be trapped by the giant. (But don’t worry you can release him after a while). Ahead, jump and hold onto the pipe on the yellow container and wait until the giant comes and gets under it. Then point the laser on your friend (this will release him from the hold of the giant) and make him jump onto the yellow container, this will let it go down and the giant will be smashed under it.
Move ahead and make your friend stick to the blue circuit board and then get on to it and get to the other side and keep moving ahead until you reach to the wooden bridge having all the steam pipes(they are not just steam but some sort of nuclear chemical mixed into it). Make your friend stand at the pipe opening so that the steam doesn’t affect you move ahead. You got to do this 3 times more in-order to get to the other side.
Keep moving ahead and then you will encounter the giant robots. They are looking in your way only, so send your friend to a certain distance which will warn the robot and some of the crows will fly off, causing the robot to fire at the crows flying and turn a bit. Now hide and then make your friend move again to distract the robot, repeat the same process until you get out of his sight.
At the last portion, the blue plank is a bit loose and acts like a see-saw. So here you will have to send him a bit back and then make the escape by jumping to the other side. And then keep moving ahead and cross the tracks fast as the train is coming.
As you move ahead your friend will fall into the gap so, to remove him first turn the leaver in the middle to make the pipe join to the left side pipe making a connection and then get onto the pipe to the left and get to the leaver. Turn the leaver, making the water fills into the gap causing you friend to come up. Now turn the leaver to the right making it to join with the right pipe, then get o to the pipe and turn the leaver, causing the tank to fill with water. Then make your friend stick to it and you too jump on him. This will shut the fire and you can cross to the other side.
Keep moving ahead till you reach the orange shaft and then jump on to it. It will break and fall down. Get back on to the platform and make you friend jump from a distance and at the same time even you jump, causing the shaft to move ahead, get to the other side and keep moving on the tracks. And keep moving ahead, you will encounter another puzzle ahead.
Turn the leaver on and let the water fill. Make your friend stick to the circuit board towards the fire and you push to the other side. This will shut the fire and you move ahead.
As you move ahead you will get a huge pit into the ground. Out here turn the leaver and make the steamer come to the center of the hanging platform. Get onto it at the right and make your friend to go to the left side making the right side to get up and jump to the pipe. And get on to the pipe railing on to the left top and turn the leaver to start a water flow. Keep moving ahead and make your friend a mini stool and get on him and open the circuit board. Makin him stick to the circuit board and get onto the top and move ahead.
Achievement: Remember, Remember: By turning the switch on, you will start the giant wheel.
Keep moving ahead and you will reach at giant machinery. Out here you will have to get onto the big hydraulics and stand on it and make your friend stand on to the yellow lit circle. This will cause the crane to remove a huge metal block. Make your friend to get down of the circle and make him stand on the hydraulics that you were standing on and you get on to the block on the left. Causing you to get to the other side of the wall, by saving yourself from the scanners on the main gate.
So this is the end of the third part, ahead you will be dealing with bigger machines to make way ahead, and your friend will be with you. You can refer to our final guide Black The Fall Ending Walkthrough for all puzzle solutions.