Destiny 2

Destiny 2 Forsaken Super Guide | 9 New Super And How They Work

Forsaken is a new DLC for Destiny 2 takes back you to the alien world where you will be hunting down 8 baron’s who escaped prison. There are 9 new superadded to each sub-class. This Destiny 2 Forsaken Super guides list all 9 new Super and how they work.

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Destiny 2 Forsaken Expansion is out with a lot of new features. In this guide, you can read about details on nine new super powers sorted according to the three classes – Hunter, Titan, and Warlock. Each class got three new Super’s, 9 in total, and in this guide below you can find the list all special abilities along with info on what they do. To access the powers you will need to unlock them in the subclass tree, and it will be available over time.

Destiny 2 Forsaken Super Guide

Forsaken – List Of All 9 New Supers

Every super has a new subclass branch, players can pick at the beginning of the game. You cannot change that later on, after reaching Dreaming City you can play a different quest to unlock the two subclass branches.

Titan

Subclass: Sentinel – Code Of The Commander

Melee:

  • Tactical Strike: You can create an explosion around the target using the Sentinel’s melee ability whenever it hits. This will also trigger void detonators attached to any nearby targets.

Perk:

  • Controlled Demolition: Once you hit with voidability it will plant detonator on a nearby enemy. Hitting them again will cause an explosion and attach donators to enemies in the vicinity.
  • Resupply: When detonators explode you and your allies in the area will regain some health + grenade energy.

Super:

  • Banner Shield: Create a wall of shield that blocks all incoming damage. Your friends can also take cover and shoot through it, this will also increase the shield’s duration.

Subclass: Sunbreaker – Code Of The Devastator

Melee:

  • Throwing Hammer: Throw a weapon on enemies and it will stay on the target place. Picking it up will fully recharge your melee ability. Hunter’s will throw a knife instead of blade and Titans will throw a small hammer.

Perk:

  • Tireless Warrior: Once you pick-up the weapon your health will start regenerating.
  • Roaring Flames: Get upto triple-damage buff as you kill enemies with your weapon or any Solar ability and retrieve it again and again.

Super:

  • Burning Maul: Get a giant flaming hammer, Titans can spin around in a circle by tapping on primary fire. In the secondary fire, Titans can smash the hammer on the ground that unleashes trails of fire.

Subclass: Striker – Code Of The Missile

Melee:

  • Ballistic Slam: Jump up high in the air, aim down and fly to the target at full speed like a missile.

Perk:

  • Impact Conversion: The more you hit enemies with this Ballistic Slam, the more super energy you will generate.
  • Inertia Override: If you slide over a ammo your weapon will be instantly reloaded, and this will also increase gun damage for some time.

Super:

  • Thundercrash: Launch into the air and smash on the ground with high power. You can control your aim while you are in the air allowing you to land on the right target.

Warlock

Subclass: Voidwalker – Attunement Of Fission

Melee:

  • Atomic Breach: Your melee attack will generate a void explosion just ahead of you.

Perk:

  • Handheld Supernova: Your grenade will turn into Handheld Supernova and cause an explosion around you.
  • Dark Matter: Using void ability kill will give a small amount of health, along with rift, melee, and grenade energy.

Super:

  • Nova Wrap: The super allows you to teleport and explode. Teleport is set on one button while the other one can be used for the explosion. If you hold the explosion button you will see a bigger radius and tapping on it will reduce the amount of energy usage that will cause a smaller explosion.

Subclass: Stormcaller – Attunement Of Control

Melee:

  • Ball Lightning: Fire an orb of electricity that will explode and sends a lightning bolt into the ground.

Perk:

  • Iconic Traces: After killing enemies with arc damage you will see Iconic Traces are left behind. Every time you gather them you will get some ability energy.
  • Pulsewave: At the time of collecting Iconic Traces if your health is less than full then you earn a speed boost for yourself and for your allies.

Super:

  • Chaos Reach: Sends a beam of damaging energy, you can shut it down before it consumes your super bar. In this way, you can save some of the energy and you can use it back again when needed.

Subclass: Dawnblade – Attunement Of Grace

Melee:

  • Guiding Flame: The melee ability will help you to burn enemies around and it will also buff allies.

Perk:

  • Divine Protection: You can turn a grenade into Blessing by holding it up for an extended time. Once it is launch it will heal allies around you and it will also drop over-shield orbs.
  • Benevolent Dawn: This perk will help you to regenerate Warlock’s non-super abilities like melee, grenade, and rift.

Super:

  • Well of Radiance: You can bury the sword in the ground to generate a huge rift that will heal and buffs allies. This will remain active for 30 seconds.

Hunter

Subclass: Nightstalker – Way Of The Wraith

Melee:

  • Corrosive Smoke: Fire a smoke bomb in a line, it will slow down the enemies and it will also cause damage.

Perk:

  • Flawless Execution: You will turn invisible, and you can precision kill at full health. You will also get access to truesight, through this ability you can see through walls.
  • Shattering Strike: Melee attack an enemy while you are invisible will debuff them, causing less damage for a short while.

Super:

  • Spectral Blades: This will turn the Hunter invisible and let him sneak around the enemies so that it can stab them from the back.

Subclass: Gunslinger – Way Of A Thousand Cuts

Melee:

  • Knife Trick: You can throw a fan of knives instead of one blade, it is kind of spread shot that will also light enemies on fire.

Perk:

  • Playing with Fire: Killing the enemies who are on fire will slowly recharge your melee ability.
  • Shattering Strike: Your dodge ability will recharge when enemies burn.

Super:

  • Blade Barrage: You can toss explosive knives on your enemies, it is like a tracking shot. The knives will lock and fire on any target around. If you are aiming on one single enemy then there will be only one big knife that will cause more damage compared to multiple.

Subclass: Arcstrider – Way Of The Current

Melee:

  • Tempest Strike: Activate melee ability by sliding before attacking an enemy. It can also cause a Hunter to deal melee damage in electric uppercut strike.

Perk:

  • Lightning Weave: Increase your reload speed at the time you melee attack an enemy.
  • Ebb and Flow: Electrify enemies using arc abilities, this will disorient them and it also recharges your abilities.

Super:

  • Whirling Guard: Activate a shield by holding the aim button. It will deflect projectiles as you go near your target. You can also reflect bullets. The damage caused by reflecting will be 3x higher.

The above Supers looks really amazing, there are videos on YouTube where you can view the live action on how these super be a no-mercy power for your class. For more updates and guides on the game, you can read our Destiny 2 Wiki.


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