Total War Three Kingdoms How Marriages Work
Total War Three Kingdoms is all about politics, as much as it is about war. You need to stay on your toes and properly negotiate with your enemy factions. Some times, you need to reach out to ally factions and find a way to solidify your commitment to one another. One way you can do this is by performing a marriage, offering up a character to your allies or purposing an ally's member join you. There are benefits to both choices.
Total War Three Kingdoms How Marriage Works
Getting a Marriage Started
The first thing you need for a good marriage is to have at least one character in your court who is able and willing to marry another member. You may need to look around for this to see if they already have a family or are unavailable. The same goes for the faction you want to purpose a marriage through if they don't have anyone available for your court member you won't be able to initiate a marriage through negotiations.
You'll want to review your court page, which you can open up by pressing the "2" button. Hit it, and you'll have the opportunity to review the members of your court and all the members you have power over. Some of them may already be married, but you may discover a few who are unwed and wish to make it happen.
Purposing the Marriage
After you settle on the marriage, you want you're going to want to choose where you're going to want to the two members to go. More than likely, you'll want to move both of those members into your court. Marriages are a great strategy to expand your faction's court without having to spend any money to make it happen because when a member gets added from a wedding, you do not have to pay them a salary. They get automatically added to your court, and you can freely use them to your advantage in your campaign.
If both factions agree to the terms and you have to make any minor tweaks to help it happen, then you'll find a new member of your court added. You can use them as you would any other member. When you're attempting to get on the proper side of a faction or want to improve relations with another, marrying off an unwelcome member of your court is a great option. This way you free up a slot you'd instead use for another person, and you'll also improve relations with a potential enemy if they're starting not to trust you enough.
Learning when to use a marriage can make creating alliances far easier in the future. You'll want to make sure you're getting something out of the deal, too. Every time you set up a marriage and send that member away, you're dwindling your numbers in some fashion. Weigh the losses and the rewards of the deal, and if you can create an alliance because of the boost from the marriage, then it's highly recommended to do so.