Metal Gear Solid V: The Phantom Pain will launch (officially) on retail shelves on September 1 for PC, PS4, Xbox One, Xbox 360 and PS3. This means just a week time is left for the release of the fifth major installment in MGS franchise. Did you know that there are many things that will carry over from Metal Gear Solid V: Ground Zeroes to The Phantom Pain? This post compiles a list of all those things which may potentially carry over the The Phantom Pain from your Ground Zeroes save file.
How To Transfer MGS V: Ground Zeroes Save Data To MGS V: The Phantom Pain:
Download the latest patch for MGS V: Ground Zeroes on the platform of your choice
Go to Main Menu Screen. Select the option “Upload Save Data” from the Menu.
Download the latest update of MGS V: The Phantom Pain on the platform of your choice
Go to Main Menu screen of MGS V: The Phantom Pain and select “Download Save Data” from the menu.
1. S Rank all missions
On Youtube, there are numerous videos available of S-Ranking all missions, but it would be better if you find your own way for it. However, feel free to look for the vide guides available if you’re having trouble. In general, speed isn’t as important as zero combat alerts + zero retries; the latter two are weighed heavily, whereas time provides less score. Essentially, the three most important things for most missions are to kill the fewest amount of enemies possible, zero combat detections, and zero retries.
Unlocking character skins in Metal Gear Solid V: Ground Zeroes will also unlock them for use in Metal Gear Solid V: The Phantom Pain.
Infiltration Suit: Own a copy of Metal Gear Solid V: Ground Zeroes.
Solid Snake: Recreate all scenes in side op “Deja-Vu” NORMAL difficulty and complete the quiz after mission completion.
Gray Fox: Recreate all scenes in side op “Deja-Vu” HARD difficulty and complete the quiz after mission completion.
Raiden (White Armor): Complete side op “Jamais Vu” on NORMAL difficulty.
Raiden (Commando Armor) – Complete side op “Jamais Vu” on HARD difficulty.
3. VIPs, HVTs, and Prisoners
In MGS V: The Phantom Pain, certain people you rescue in Ground Zeroes will be available for use at Mother Base. All of these individuals only need to be rescued once in order for them to appear in MGS V: The Phantom Pain. However, the only doubt i have here is about, whether rescuing them on Hard difficuly or Normal difficulty matters, but I would rescue them on Hard just in case. In “Eliminate the Renegate Threat” and “Classified Intel Acquisition”, the targets are hostile, so you need to knock them out first.
You can check out full details on Extraction List below, beware Spoilers Ahead:
Mission: Ground Zeroes – 7 Total
The four other POWs in Camp Omega, next to Chico
POW about to be executed (After rescuing Chico, interrogate guards to find his location in the refugee camp)
Mission: Eliminate the Renegade Threat – 4 Total
Glaz “The Eye”
Palitz “The Finger”
Two POWs in Camp Omega, same location as Chico
Mission: Intel Operative Rescue – 1 Total
Hideo Kojima (Complete the Mission)
Mission: Classified Intel Acquisition – 2 Total
Intel Agent (Signal him, then knock him out and extract him)
Bald Soldier (Ride the truck to the front gate, then head to the room beside where Paz was being held. Interrogate first.)
Mission: Destroy the Anti-Air Emplacements – 4 Total
POW in the Boiler Room, same location as Paz
Three POWs in Camp Omega, same location as Chico
There is still no confirmation whether or not music will carry over from Metal Gear Solid V: Ground Zeroes save to The Phantom Pain.