Tom Clancy’s The Division had their best opening for the Beta Version and fans have loved the gameplay and the game mechanics. Players have been exploring every bit of the game to get the best out of it. We also noticed that there are few players who were facing some Graphics issue for FPS Drops, shadow effects and so on. The Division Guide will help you boost your FPS and also some tweaks for your graphics settings which will optimize your in-game graphics.
We would like to inform you to check and compare your specs with the Minimum system requirements of the Game and still if you have teh same issue then you need t omake some changes with your Graphic Setting in order to optimize it and get the FPS Boost. So let’s have a look at the Minimum System Requirments of the Game.
- Operating System: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
- Processor: Intel Core i5-2400, AMD FX-6100 or better
- RAM: 6GB
- Video Card: NVIDIA GeForce GTX 560 with 2 GB VRAM (current equivalent NVIDIA GeForce GTX 760), AMD Radeon HD 7770 with 2 GB VRAM or better
- DirectX: Version 11
- Hard Drive Space: 40 GB of space available
How to Boost FPS
If you specs are equivalent or Higher then you can continue to tweak your graphics setting and Get the FPS Boost in No time. Without any further ado, let’s begin with the FPS Boost.
Open You game and Go to Settings option – Graphics Setting – Make the Following Changes
Graphic Quality – Custom
V-Sync Mode – ‘OFF’
This setting is for Low-End GPUs, you can turn it on if you have a good quality GPU.
Frame Rate Limit – ’60FPS’
This setting completely depends on your Monitor as a Standard monitor can support 60Hz frames and you can bring down to 30FPS if still having a tearing issue.
Shadow Quality – ‘HIGH’
This setting is used to increase the shadow cast on the environment objects.
Shadow Resolution – ‘HIGH’
Again comes in environment objects shadows with a proper definition.
Spot Shadow Count – ‘HIGH’
This setting is for shadows for dynamic objects like NPCs
Spot Shadow Resolution – ‘HIGH’
Again comes in dynamic object shadows with a proper definition.
Contact Shadows – ‘All LOW’
Lower it for Maximum Boost
Post FX AA – ‘OFF’
Not needed as the game already has a very good Graphics
Temporal AA – ‘Supersampling’
Change it for Maximum Boost
Sharpen Image – ‘30%’
Lowering this setting help you remove the particle effect from the screen
Particle Depth – ‘HIGH’
This setting is linked with Sharpen Image, but here you will increase the effect of lowering the particle effect.
Enable Wind-Affected Snow – ‘Yes’
Personal choice as it doesn;t affect your FPS, but the quality of the game.
Volumetric Fog – ‘Medium’
Set to Medium to gain the maximum FPS Boost
Reflection Quality – ‘LOW’
Change this to low and lowers the shadow for water and window to get FPS Boost
Local Reflection Quality – ‘LOW’
Same as Above
Sub-Surface Scattering – ‘YES’
This setting is related to player graphics so totally depends on your choice.
Anisotropic Filtering – ’16x’
Low to best Use of your GPU
Parallax Mapping – ‘HIGH’
Increase the Texture Quality
Ambient Occlusion – ‘LOW’
Low is recommended, but still you have FPS issue then better turn it OFF.
Depth of Field – ‘OFF’
Raise your FPS while character interaction
Object Detail – ‘65%’
We have kept it to 65%, but its good to keep 50% and above for good distance ratio.
Extra Streaming Distance – ‘90%’
This is a personal choice depending on your GPU, this setting will help you gain minimum 10% hike in FPS
Chromatic Aberration – ‘YES’
This setting will give you a Rainbow effect at your camera lens, like the POST FX
Lens Flare – ‘YES’
Minimum FPS Boost
These were the tweaks that can help you gain Hugh FPS Boost along with some Graphic Optimization.