The wait for Jonathan Blow’s The Witness is finally over. This game is one hell of a ride even for those who are a master at solving the puzzle. In this post, i won’t be talking about any of the puzzle in the game but instead give you an interesting glimpse at the Island Map of The Witness. You can check it out below. Area mechanics can be found next to each location on the map with a red symbol to hint at where the tutorial for each mechanic is located. You can use this to find and learn specific mechanics to help progress on puzzles found elsewhere that incorporate them.
In The Witness, you’re in a hallway, in a basement, in a house. You have no memory of who you are or why you are here. Exploring outward, you find yourself on a strange island, full of puzzles, which are placed in themed areas: a castle, a desert ruin, some kind of hybrid laboratory-art-gallery. Here and there you find audio recordings, narrated by someone who seems to know a great deal about this island. Is that guy responsible for your situation? How did you come to be here, and how can you get home?