StarCraft II balance changes Schedule for September
Blizzard has listed out the balance changes that are in store for their successful game title StarCraft II. The changes that are going to be made in StarCraft II is slated to take effect next month.
Here is the list of changes that is going to be made in StarCraft II:
- The largest changes that is going to be made is friendly units will no longer provide vision after being killed, and enemy units previously revealed will no longer be targetable.
- In addtion the change will also include adding destructible rocks to the Desert Oasis map and in the center map, the watchtower area is being narrowed.
- The build time for the zealot is also being increased from 33 to 38 seconds, and the warpgate cooldown is being increased from 23 to 28 seconds
- Many other changes are also in work for terran, the Siege Mode damage of the siege tank is being changed from 50 to 35 +15 vs. armored, Battlecruisers will have their damage against ground units decrease from 10 to 8; Ultralisk damage is being lowered from 15, +25 vs. armored to 15, +20 vs. armored, and many more