Gears of War: Ultimate Edition: Dev Shares List Of Incoming Improvements/Bug Fixes Based On Player Feedback
Gears of War: Ultimate beta on Xbox One was started immediately after it's E3 2015 announcement, and today, The Coalition has released list of the changes and fixes that are coming to the game as a result of the beta (players feedbacks).
The list of improvements incoming includes numerous balance changes and performance upgrades. Some major tweak are improvement to the look of blood and gore, re-balancing of shotgun, ctuning footstep audio and other sounds and many other things.
You can check out the full list below:
Multiple fixes and tuning for the Gnasher Shotgun
Multiple fixes for Frag Grenades, Boomshot, and Torque Bow
Tuning for footstep audio and other sounds around a player
King of the Hill improvements, including ability for the developer to adjust more settings for competitive play
Removed active down from active reloaded Longshot sniper rifle and added/tuned active bonus for sniper bloom/aim
Bug fixes and tuning for skill-based matchmaking
Tuned red/blue colors for team shaders (Locust/COG)
Improved look of blood and gore in gameplay
Improved game performance to reduce screen tearing
Bug fixes and tuning for controller sensitivity settings
Various bug fixes on maps, weapons, matchmaking, audio, and controls
Gears of War: Ultimate Edition is a remaster of original Gears of War game. It will include 19 original multiplayer maps, split-screen and LAN support and multiplayer game modes such as Team Deathmatch and King of the Hill.