Project Morpheus Not Set To Offer "50 Hours Of Gameplay", According To Sony
SCE America CEO Shawn Layden has expressed in a recent interview with Fox Business Sony's vision about virtual reality and gaming. When it came to prices and issues like motion sickness, Layden said he is not very worried about that simply because of one reason.
According to Sony, in fact, virtual reality games won't be long enough for you to notice them. Since they will mainly be shorter than common games, their price won't be higher than you would expect, and you won't have enough time to think about motion sickness since your session will be so short.
“I think the VR experience really befits a more concentrated and concise gaming experience.”
That's why Layden doesn't believe Sony VR games won't offer “50 hours of gameplay”. Anyway, this looks to be in line with the titles so far introduced by Sony for Project Morpheus: at E3 2015, the platform holder announced competitive multiplayer-only game RIGS, for example. It seems to be the kind of game that provides you short sessions for you to take a break every now and then.
Anyway, it looks like Oculus VR has another vision for its Oculus Rift, since it has paid for exclusive titles like Insomniac Games' Edge of Nowhere, an full length action-adventure game.