New FFVII Remake For PS4 Interview: Dev Talks About Combat Changes, Development Progress & Visuals

FFVII Remake

Famitsu, the popular Japanese magazine, posted a new interview with Yoshinori Kitase, the producer of Final Fantasy VII Remake for PlayStation 4, who shared more details on development progress, changes coming to the combat system and many other things.

FFVII Remake

Yoshinori has stated that the battle system for Final Fantasy VII Remake is currently in "trail and error" phase, and development team has already started to see the new visual direction for the game.

The full quotes of Yoshinori Kitase is posted below via Esuteru blog:

We're starting to see the visual direction,” Kitase said of the remake. “On the other hand, we're currently working out the battle system and such through trial-and-error.

Since there's a possibility that the command battle system of the old days might not work today, we're thinking hard about what kind of direction we can take it.

Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we're looking at how we can put out something like Final Fantasy VII while still surprising players.

Please don't ask about how far into development we are and such. (Laughs.)


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