CDPR Discusses The Witcher 3 Cut Content, More On Blood And Wine's Story
CD Projekt RED's Philipp Webber has commented on the Iorveth's focused content that was cut from The Witcher 3: Wild Hunt. As we learn from his post on the official forums, the team was forced to remove it since it was too big for just one side or main quest.
"Like our writers already mentioned a few months ago, Iorveth used to be part of the game. However, as time and development went on, this chunk of the story had to be cut for multiple reasons, but it was quite a big part of the game. At this time, it was simply not possible to "just" create another quest that would replace it and we had to finish and polish the rest of the game. It's perfectly natural that parts of the game are cut in development, and in this case it unfortunately hit a part that Iorveth had a big role in", Webber said, discussing about The Witcher 2's popular character.
"And yes, of course you can come up with many ways and ideas how to still cram him in there somehow, but that's not our way. If we do something like that, we do it right and we do the character justice. It's not easy to make decisions like that, so I hope you can respect that."
Even more importantly, Webber provided some comments about the Blood and Wine DLC, which is said to be finishing Geralt of Rivia's story. The add-on is highly recommended to be played after completing the main game.
"Technically the expansion can be started before finishing the game (after a certain part of the Novigrad story line), but it would be pretty hard to even try this, since the level requirement is quite high (of course the player can start a separate Blood and Wine game from "New Game" in the main menu whenever he wants).
Players will definitely have a nice experience if they play Blood and Wine after finishing the main game, since we created Blood and Wine not just as a last expansion, but also as a finale of the whole game that is The Witcher 3: Wild Hunt. So you can look forward to nice things."
Blood and Wine is releasing on May 31 for PC, PS4 and Xbox One.