RIME Creative Director Cried For Two Days After Reading Harsh Comments On NeoGaf

Rime has gone through lots of changes, not much into the core design but sure enough when it comes to the fact it is delivering on multiple platforms now -- it was presented as a PS4 exclusive back in the days. Many fans have provided harsh comments during the last few years, mainly because Tequila Work was so silent and the game was clearly going under some serious issues, and this has been recently commented by creative director Raul Rubio.

RIME Dev Cried

Talking with magazine EDGE, Rubio said he just recently read comments posted on NeoGaf throughout the last couple years, and after doing that he spent few days literally crying because of how bad those comments about the game were. Luckily, he didn't read them back in the days, because if he did that probably RIME wouldn't exist now.

"Even so, If I had read Neogaf at the time the game probably wouldn't exist. I spent some time six months ago going through two-and-a-half years of comments on Neogaf, and I was literally crying for two days," he told EDGE. "Partly because I just don't understand the cruelty, but more importantly because I could see those years over those two days, and I began to understand that maybe people can love something so much that they can hate it."

Gamers have serious issues with the things they're supposed to love and support, and the Internet gives them voice because that's democracy, you know. But everyone should really calm down and think about the things they're writing down on forums, and the consequences of those words, when they do. For them it's games, for others involved in the industry it's jobs and lives.

Hopefully Rime turns out to be the masterpiece like it was said to be back in the days when it releases in May.


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