Call of Duty WWII Beats Thor: Raganork And Wonder Women's Opening Weekend Sales
What is that one thing that we wait for after the release of Call of Duty game? The official sales figure of the game for the launch week or first 3 days sales. This is what exactly happened today, Activision has announced the first 3 sales figure of Call of Duty WWII. According to the details revealed by the publisher, Call of Duty WWII earned over $500 Millions during the first 3 days of the launch. For those who are asking how this $500 Million revenue is massive? it is impressive because it beat the opening weekend earnings of the highly anticipated Hollywood movies - Thor: Raganork and Wonder Women.
In addition to this, Activision also announced that Call of Duty WWII sold 2X more units at launch as compared to the last year's game from Infinity Ward - Call of Duty: Infinite Warfare.
In a press release, Activision CEO Eric Hirshberg promised new content and other support from Sledgehammer Games for the Call of Duty WWII players.
"We challenged our players to get their squads back together and they answered the call, with the highest number of players we've ever seen on current-gen consoles and PC," said Eric Hirshberg, CEO of Activision. "Call of Duty: WWII returns the franchise to its roots and the results are incredible, selling twice as many units in its opening weekend as last year, and setting the day one record for full-game downloads on PlayStation 4. Our $500 million opening weekend was not only bigger than Thor: Ragnarok's, it was bigger than the opening weekends of both Thor and Wonder Woman combined. And we're committed to supporting the community with continuous improvements and new content."
CoD WWII has knocked it out of the park. $500m in sell-through first 3 days, up 100% in units compared to last year's release. Also sets day 1 record for digital unit sales on PS4
— Piers Harding-Rolls (@PiersHR) November 8, 2017
It's good to see that Call of Duty fans continues to support the franchise - and the sales number are getting bigger and better with each passing day. However, the support they expect from the development team is not up to the work - the best case I could present you is Prestige - Welcome To HQ Bug.