Battlefront II Hero Unlock Credit Requirements Reduced, Vader Now Available For 15000 Credits
There was a massive backlash yesterday from Star Wars Battlefront Community on Reddit after it was discovered that in Star Wars Battlefront II players will need 60000 Credits to unlock a hero in the game and to earn these 60K Credits you need to play for at least 40 Hours. Electronic Arts defended the decision by stating that they want players to have a sense of pride and accomplishment for unlocking different heroes. This clarification did not go down too well with the Star Wars Battlefront fans and it becomes the Most Downvoted Comment In The Reddit History in just a few hours time.
From this entire scenario, you guys can make out how massive the backlash and outrage was from the fans. DICE, the developer behind Star Wars Battlefront franchise, today shared a new update via Electronic Arts official website stating that they are Cutting The Credits Requirements To Unlock A Hero In Battlefront II by 75%. The credits now required to unlock Luke Sky and Darth Vader are 15000 Credits (previously it was 60000 Credits), 10000 Credits will now be required to unlock Emperor Palpatine, Chewbacca, and Leia Organa. 5000 Credits will be required for Iden.
This is what DICE's John Wasilczyk (Executive Producer) said on Electronic Arts website:
"Making games great comes from regular tuning. As one example, today we're making a substantial change based on what we've seen during the Play First trial. There's been a lot of discussion around a number of in-game credits (and time) it takes to unlock some of our heroes, especially Luke Skywalker and Darth Vader. Unlocking a hero is a great accomplishment in the game, something we want players to have fun earning. We used data from the beta to help set those levels, but it's clear that more changes were needed.
So, we're reducing the amount of credits needed to unlock the top heroes by 75%. Luke Skywalker and Darth Vader will now be available for 15,000 credits; Emperor Palpatine, Chewbacca, and Leia Organa for 10,000 credits; and Iden at 5,000 credits. Based on what we've seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players.
It's a big change, and it's one we can make quickly. It will be live today, with an update that is getting loaded into the game.
We've also been listening to how much you're loving features in the game (Starfighter Assault, 40 player MP battles, Darth Maul lightsaber throws, etc.) as well as what you haven't liked. We know some of our most passionate fans, including those in our subreddit, have voiced their opinions, and we hear you. We're making the changes to the credit levels for unlocking heroes and we're going to keep making changes to improve the game experience over time. We welcome the conversation."
Are you among one of those Star Wars Battlefront fans who opposed the earlier idea of EA and DICE? Now what you have to say about the changes EA and DICE have brought to the game - 75% reduction in Credit Requirements To Unlock A Hero - are you happy with the change? Share your opinion with us in the comment section below.