PUBG Dev - Players Doesn't Realise How Hard Making Video Games Is For A Small Team
A lot has been said and talked about PlayerUnknown's Battlegrounds in last few days and most of the thing being on the negative side, for example, Brendan Greene in a recent interview with GamesTM (UK Magazine) stated that PlayerUnknown's Battlegrounds which is scheduled to launch on Xbox One on December 12 under "Xbox Game Preview" program will run at 60FPS on Xbox One X, and the development team might have to limit it to 30FPS on Xbox One. These wordings immediately went viral on the internet, and Xbox fans started to praised the development team behind PUBG for achieving a 60FPS figure for a competitive multiplayer game on Xbox One X. However, after few hours, Brendan Greene via Twitter issued a clarification and said that PlayerUnknown's Battlegrounds will run at 30FPS across all Xbox Devices.
To tell you the truth - FPS figure was not the only thing that Brendan Greene talked about with GamesTM. He also went into a few details regarding the criticism and complaints a small section of the gaming community have towards PlayerUnknown's Battlegrounds.
"There are a lot of misconceptions about development or what we're doing, like even some commentators saying we're a pump and dump and it's like, how could you think that? Really? We've shown off for the last six months that we want to finish this, you know, and just because we had to pull back an update, so then people are thinking 'take the money and run' but it's like, no!
Brendan then went on to put forward the things that happen behind the scene in video games development which consumers are not aware of.
"You know, making games is hard and the consumer doesn't realise that. A small team [might] run into a problem they cannot solve and then they run out of money, and then like, what do you do then? So many people have such optimism when starting to make a game, but then making games is hard, so you run into an issue and you're like fuck. You know? And it's something you may never have thought about.
Lastly, GamesTM asked Brendan Greene - at what stage of life PlayerUnknown's Battlegrounds is going to be a complete state? and to this he replied:
"All I want to do [is] get this to a complete state, get all the systems I wanted and really ramp it up for a platform for eSports. Like I want to see the community grow and create these community events that rise up to our first major [tournament], and that's kind of where I go okay, now we have a considered eSport. And that's where I think okay, now Battlegrounds is good. But until then my head is down."
For a full interview of Brendan Greene get the latest issue of GamesTM magazine - it is available online and at various retail outlets.