Guerrilla Games: Killzone 2 first half was too urban
Guerrilla Games has admitted that the previous installment in the Killzone franchise, "Killzone 2", carried too much of urban setting and it also lacked in variety during its first half.
In an interview to CVG, Steven Ter Heide said, "I think with Killzone 2 we stayed too long in the urban setting, there wasn't enough variety towards the first half of the game, There was more variety towards the end but a lot of people didn't get to there."
Steven advised gamers of Killzone 3 to continue the gameplay till the very end as its throws up something new and exciting on a regular basis.
"I would like people to experience that, that there's something new every couple of minutes. Now I'm in a tank, now I'm doing this, now I've got a jetpack. So I'd like them to have a better experience by playing all the way through this roller-coaster and see more of the stuff that we've made because there is a lot of good stuff in there. That variety has to come through"