Valve explain the reason behind Portal 2 not having Move support
Its final now that Portal 2 will not have Playstation Move support on, and the reason for it, first-person action/puzzle game was designed keeping console controller in mind.
In an interview with Eurogame, Valve’s Chet Faliszek confirmed that apart from supporting normal controller, PC version of Portal 2 will be compatible with Razor’s Hyrda Controller.
“On the PC version we have the Hydra controller,” he said, “those guys actually sit in our office. They’ve been working in our office for nine months, a year. So it’s not something we’d trivialize and say, ‘oh well, let’s just toss this in, it doesn’t need any thought or anything special.’ They’ve been working in that way for that. We think it deserves that kind of respect if we’re going to do it.
“We’ve always looked at Portal 2 as being the controllers we have going in and then the Hyrda. We designed for those things.”
When quizzed about future Playstation Move support for the game Faliszek said, “I’m not sure it would make the game better. Obviously there are a bunch of games the Kinect and the Move absolutely made better and are for. But for this, where we had started from day one not thinking about that, it would not.
“The Hydra stuff, those guys have invented new puzzles to make their thing make sense. They’ve done the work to make it fit in and not be just this light touch on the top.”