Fallout 76 will be "entirely online" and multiplayer | E3 2018


Fallout 76 will be "entirely online," according to Bethesda Softworks' conference today at E3, meaning this is the first multiplayer installment in the Fallout franchise.

The game, which will be based out of the rich landscapes of West Virginia, will be a prequel to the franchise's other games. This multiplayer prequel won't drop you into hostile, post-apocalyptic West Virginia against hundreds of players like an MMORPG, though—it'll drop you in smaller servers with dozens of players, allowing you to experience the story as per usual with the possibility of running into another player.

Related: You can already pre-order Fallout 76

Unlike other survival-type multiplayer games, in Fallout 76, you won't lose your character's progress when killed by another player. All of your progress will be saved to your character, too, if you join another player's game, which is more like an MMORPG than other shooter-survival games like DayZ and Rust.

Fallout 76 will also have single-player, according to the E3 announcement. You'll be able to opt out of multiplayer action entirely to return to more of a traditional style of Fallout game. The size and depth of the game shouldn't suffer for multiplayer capabilities, either. Fallout 76 will be about four times the size of 2015's Fallout 4 and will boast about 16 times the detail.

You'll be able to team up with players to either explore the world, experience the story, build settlements, control nuclear power sources for weapons, and more. It will also have a beta testing mode for players to experience and test prior to the game's full launch. This is the largest change the Fallout franchise has seen since Fallout 3 launched in 2008.

Fallout 76's full release is planned for Nov. 14, 2018—just under six months away.

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