Halo Infinite Project Scarlett Version To Be “Special Citizen”

One of the creators of Halo, and franchise director at 343 Industries, Frank O’Connor has shared some interesting considerations about the Project Scarlett version for Halo Infinite, which will launch upon the release date of the newest Microsoft console.

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One of the creators of Halo, and franchise director at 343 Industries, Frank O’Connor has shared some interesting considerations about the Project Scarlett version for Halo Infinite, which will launch upon the release date of the newest Microsoft console.

According to O’Connor, via GameSpot, Xbox One players will still get a highly refined and polished version, which will carry great performances on all the models, but sure enough, Scarlett users will be treated as “special citizen” with a lot of next-gen improvements.

“Obviously the special citizen [for Halo Infinite] will be Scarlett,” said the franchise director, “and we’ve worked with that hardware team to make sure the game shows up amazingly on it, and work with them to make sure that we know how to make sure the game looks amazing on it, but it will be for Xbox One, and it will look incredible. And it will also be for PC for the first time, day and date, so that’s exciting for us too.”

Although acknowledging that this is something new for an Xbox development team, O’Connor stressed that the studio from Seattle is making sure that “Xbox One is not going to be a second-class citizen. We’re building it, so it plays and looks fantastic on Xbox One, and then everything else is plus-plus-plus, but we’ve got a few tricks up our sleeves that we’re thinking about.”

Halo Infinite will be released in Holiday 2020 upon Project Scarlett day one and will be deployed as a technical showcase for the capabilities of the next-generation hardware from Microsoft. It’ll also release on Windows 10 PC for the first time together with the console versions.

It’s going to be running on the new Slipspace engine and should be more open-ended than previous iterations, despite carrying on the events of Halo 5 Guardians and not being a reboot gameplay-wise. It’s indeed been called a ‘spiritual reboot.’


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