Control September Update Out Now On PS4, Fixes Frame Rate Issues

Control September Update Out Now On PS4, Fixes Frame Rate Issues

Control has shipped with several technical issues, in particular,, frame rate problems on base PlayStation 4 and Xbox One consoles. Remedy promised to ship an update in mid to late September, and that update has already released today -- even though only on PlayStation 4.

The Finnish software house has pointed out that "this update is heading your way very soon" on PC and Xbox One as well, and is implementing several measures like a toggle to remove motion blur and film grain which should also help in improving the frame rate outside of the fixes applied.

This is the full changelog of the Control September update, now available only on PS4:

General

  • Bug and crash fixes to missions, combat, and overall gameplay
  • Fixed multiple issues with the PC launcher related to DX11/DX12 crashes

Performance

  • Improved title stability on all platforms
  • Improved general frame-rate performance through optimisations made to multiple systems and content

UI

  • Improved map loading times (map will no longer tease information)
  • Motion Blur On/Off toggle added to Options menu
  • Film Grain On/Off toggle added to Options menu
  • Fixed incorrect UI behaviour on ultra-wide monitors (PC)
  • Fixed multiple issues when incorrect subtitles are shown for multiple languages
  • Fixed issue when the game centers the aim on Jesse’s head
  • Fixed multiple UI related issues

Progression

  • Fixed an issue when player could not acquire ‘Pierce Charging Efficiency’ and ‘Spin Grouping Efficiency’ upgrade
  • Fixed issue when Crafting Charge and personal Mods would not give the Weapon/Mod but take the materials (Sorry. The Board was greedy)
  • Fixed issue that prevented players activating the Pierce weapon form upgrade
  • Fixed issue when Jesse is unable to cleanse the ‘Transit Corridor South’ Control point upon returning from Prime Candidate Program area in the mission The Face of the Enemy
  • Fixed an issue when Heptonstall would not spawn during certain story missions in the “Old Friends” side-mission (still looking for his buddy Remus)
  • Fixed issue when Hiss Barrier remains in the Directorial Override mission’s Control Room if the player dies during the binding cut scene

Sound

  • Fixed issue when certain licensed music tracks play after enabling the ‘Mute Copyrighted Tracks’ option
  • Fixed and issue when audio is out of sync in the Dr Darling videos (PS4)

Misc

  • Fixed issue with the Charge weapon forms erroneous blast radius causing (way) too much visual damage to the environments
  • Fixed an issue where game would stall when completing a story mission and unlocking a trophy (PS4)

You can learn more about the game checking our dedicated page, full of guides, walkthrough, tips and tricks to approach Control.

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