Activision and Sledgehammer Games stunned the gaming world recently with the official reveal of Call of Duty: Advanced Warfare that too showcasing gameplay trailer captured directly on Xbox One. The graphics/visuals looked much better than last year’s iteration Call of Duty: Ghosts.
Our good friend at Digital Foundary did a tech tear-down of Call of Duty: Advanced Warfare trailer and some startling details regarding resolution and FPS figure it runs of Microsoft’s next-gen console, Xbox One.
Digital Foundary states: “Our initial impressions based on the overall presentation suggested something close to 900p.”
“A Kevin Spacey cut-scene towards the end of the video gives us our long vertical edge – used for ascertaining horizontal resolution. Here we find a ratio of 49/60 – giving us a provisional measurement of 1568 rendered pixels contained in the 1920-wide sample. Assuming that the upscale is the same in both x and y directions, this gives us 882 pixels on the vertical – unfortunately even the higher quality trailer doesn’t give us enough in the way of long horizontal edges to work with in producing a definitive result, and in an ideal world we’d have more viable shots for analysis on both axis.”
“The game gives the impression of a 900p title with post-process anti-aliasing, but the frame-buffer appears to be slightly lower than that, representing a 50 per cent boost in overall resolution compared to Ghosts, but only 67 per cent of the pixel density of a full 1080p presentation. Bearing in mind that Xbox One optimizations tend to carry across to PS4 with its larger GPU and fully unified RAM, a native 1080p resolution for that version of the game isn’t out of the question. However, we should remember that Advanced Warfare is still deep in development and could see substantial changes before it is released – though for a game like COD where a sustained 60fps is so important, we would hope for solid frame-rates taking priority over resolution increases.”
“Of course, performance isn’t related to just pixel-count alone. Based on an initial look at the trailer, what really catches the eye is the additional level of detail and effects work we see compared to Call of Duty: Ghosts. Bearing in mind the 60fps target – a core element of the COD proposition – what’s pleasing to see is that the quality of the effects, such as the motion blur, also look reassuringly impressive, while lighting appears to be on another level compared to the previous game.“
These are really some interesting discovery and Call of Duty and Xbox fans will love them, an early impression of 900p and with so much time still left for official launch Sledgehammer can touch that glorious figure of 1080p 60 FPS.
What you guys have to say about this teardown of Digital Foundary? Share your views with us in the comment section below.