Game development studio CD Projekt Red remains a worldwide favorite after its game The Witcher 3: Wild Hunt reached critical acclaim as one of the best open-world RPGs in gaming’s history. But complaints from employees on Glassdoor allege things are far from perfect behind closed doors.
CD Projekt Red has significant management issues that plague the company’s projects, according to several reviews from current and former employees on the website. One former employee who worked with the studio as a software engineer said CD Projekt Red has a “really toxic” atmosphere with “unexperienced” management, and that “all good people are leaving the company sooner or later.”
Another anonymous employee called CD Projekt Red “a company of contradictions,” where “good will is losing with fear of change.” Like others, he praised the ideas and skills among the company’s employees, but thinks the people leading the studio fundamentally do not know how to manage its enormous size. One engine programmer even claimed the company has an “extremely politicized work environment, where connections and position trump knowledge and experience.”
In a statement earlier today, CD Projekt Red said it would “normally avoid commenting” on public company feedback, but decided to reach out to the public in part because Cyberpunk 2077 hasn’t seen any significant public reveals in some time. In a Twitter post hosted by the studio, CD Projekt Red opened up about the company’s game development environment.
“We are continuously working on making Red a good workplace for everyone, but we also have a set of values that constitutes who we are and how we do things,” the co-founder Marcin Iwiński and studio head Adam Badowski wrote on Twitter.
Iwiński and Badowski went on to explain the struggles involved in finishing The Witcher 1, The Witcher 2: Assassins of Kings, and The Witcher 3. And both men concluded that, for some, CD Projekt Red’s approach simply isn’t a good fit, citing hard work and a demand for innovation.
“We believe reinventing that wheel every friggin’ time is what makes a better game,” the letter reads. “It’s what creates innovation and makes it possible for us to say we’ve worked really hard on something, and we think it’s worth your hard-earned cash.”
Iwiński and Badowski also clarified that Cyberpunk 2077 is coming along just fine, saying the game is “progressing as planned” but that the studio is “taking our time.”
“In this case, silence is the cost of making a great game,” both men said.
Cyberpunk 2077 won’t be released for a couple years, with PCGamesN suggesting a launch by June 2019. Until then, fans can only hope things move along smoothly inside the company.