A lot of questions has been raised by PlayStation Community on Hideo Kojima’s Death Stranding. The fans are not at all happy with the way development work on the game is going on (as per what they think). Where exactly does that feeling come from? Hideo Kojima’s Twitter feed – most of 2017 and previous year, Kojima did a lot of traveling, spend time meeting people as if he is on some holiday tour. In terms of work, the only thing Hideo Kojima has shown is three cinematic trailer of Death Stranding (the most recent one being released earlier this month at The Game Awards 2017) and nothing else.
Hideo Kojima for the very first time answered to this accusation. Speaking with our friend at IGN after PlayStation Experience 2017 – Hideo Kojima clarified that he is not wasting time and money on Death Stranding, in fact the work he is doing on this game is pretty fast if fans take into consideration the fact that Kojima Productions have to start the development work right from the scratch (i.e. there was no in-house engine, short development team, Death Stranding is a massive AAA Games).
You guys can read the full statement of Hideo Kojima’s below.
“I’ve been reading a lot on the Internet of people saying I’ve spent the last year just traveling around and having fun. A lot of people saying I’m wasting time and money. But that couldn’t be further from the truth.
So, over this past year, we’ve been working on Decima. There are things we don’t know, we ask them, we make some requests. On our end, of course, we use the Decima engine very differently from the way they use it, especially when it comes to the cutscenes. So we make our own things there, and send it to them, show it to them, get their feedback. We are at that pace, currently.
There’s been a lot of stuff going on through this time, so it makes me pretty sad when people say ‘Oh, you’re just having fun and joking around and wasting money.’ You could ask so many people, but I really think that I’m doing this pretty fast. If you have a company, if you already have an engine, you already have the tools and the team together, and even then, it’s pretty standard for an AAA game to take three to five years to develop their games. For some games, it can take up to 10 years.”
One thing that I can make out from this response of Hideo Kojima – the development team is still learning DECIMA Engine. Secondly, don’t expect Death Stranding to release anytime soon – even 2019 looks too far. In one of his previous interview, Kojima stated that Death Stranding will release before Tokyo Olympic Games, it is scheduled to take place starting from July 24, 2020 – means don’t expect Death Stranding to release worldwide before 2020. Don’t get surprised if it gets delayed a bit more.