Bungie has acknowledged community concerns about Destiny 2’s experience point gains in a blog post today.
Over the past few weeks, players had been noticing that the number of XP they were gaining wasn’t accurately translating to the XP that they should have been earning in progress towards leveling up.
“We’ve seen community discussion around XP gain in Destiny,” the blog post reads. “After reviewing our data, we agree that the system is not performing the way we’d like it to. Today, we’d like to describe what’s going on under the hood, and talk about what you can expect going forward when it comes to earning XP in Destiny 2. Currently, XP will scale up when playing longer or fixed duration activities like Crucible competitive multiplayer matches and the Leviathan Raid, and XP will scale down when playing activities that can be quickly, repeatedly chained, like grinding Public Events. We are not happy with the results, and we’ve heard the same from the community.”
Bungie says that this current system will be deactivated effective immediately.
In Destiny 2, leveling up with XP after you reach level 20 will reward you with a Bright Engram. These Engrams hold unique items like emotes, shaders, sparrows, ships, and more that can only be found in those Engrams. The only other way to earn Engrams is to buy them using in-game currency that’s bought with real world money.
Because of this, the community was concerned with how it felt like XP was not being rewarded correctly, and conspiracy theorists had a field day with the subject and claimed that it was in an effort to encourage more microtransactions.
“As a result [of disabling the system], players will see XP earn rates change for all activities across the board, but with all values being displayed consistently in the user interface,” the blog reads. “Over the course of the next week, we will be watching and reviewing XP game data to ensure that these changes meet our expectations, as well as yours.”
This is the first time Bungie has acknowledged the complaints about the XP system, so it’s a positive to see swift action. But it remains to be seen if these changes will better the game, or if the community’s qualms with it will continue in a different way.