Dev Explains Why There Is 20 GB Content Update For Halo: The Master Chief Collection On Xbox One


Yesterday 343i and Microsoft announced that Halo: The Master Chief Collection for Xbox One has gone GOLD and there will be a whooping 20GB Day One patch. The size of the patch raised many eye-brows and it was rumored that development team was not able to fit all the content on one disc and hence the remaining content are released as content update.

Halo: The Master Chief Collection

343i’s Frank o’Connor via NeoGaf has provided an lengthy explanation on what exactly is the logic behind 20 GB content update for Halo: The Master Chief Collection.

“That’s not a patch. It’s content. The game is designed to run as a single, unified product, digital is seamless obviously, but we also wanted disc users to have the same experience, without swapping discs. Since the bulk of it is MP or MP related, the logic is sound. There will ALSO be a TU in there, but that in itself is a tiny fraction of the content.”

“We realize that this isn’t ideal for everyone, but it’s the path to the smoothest eventual experience.”

He further added:

“If fixes were required for Campaign, they would be very small, but that’s not the case. All four campaigns will run directly from the disc without the content update. As will some custom game features. Again, the bulk of the CU is MP and MP related.”

In another news, 343i Executive Producer Dan Ayoub clarified that gamers who will pre-order/pre-download Halo: The Master Chief Collection will also be able to download content update pre-release.

“If you pre-order/download MCC, you will also download content update pre-release. Just make sure you enable auto updates on XB1” tweeted Dan.

Halo: The Master Chief Collection will launch on November 11 for Xbox One in UK and US.