Far Cry 4 Dev: “Resolution Matters”, Explains How To Improve Gameplay That Games With 1080p Can’t

Recently, Far Cry 4 Creative Director Alex Hutchinson in an interview to OXM stated that 1080p resolution doesn’t sell games and all controversial debate about it a “weird echo chamber”.

Xbox One vs PS4

“It feels weird to me that people are cool about playing a sort of retro pixel game, and yet the resolution somehow matters. It’s like: is it fun, is it interesting, is it new, is it fresh, are there interesting questions?

But now in a recent Twitter conversation with fan, Alex Hutchinson seems to have backtracked from his early statement. When a fan told Alex that as bigger Television are getting cheaper and cheaper Resolution does matter and indie game are not held at same standards as Triple AAA games.

To this Alex admitted and stated: “Resolution matters, and we will always do our best”, but also added that “gameplay should always be more important.”

When asked further: What can you do with lower resolution to improve gameplay that games with 1080p can’t. Alex replied that time will then be spend on things that will make gameplay more impressive.

In addition to this, Alex also confirmed that part of Far Cry 4 code has been resued from Far Cry 3 as “all games are built using existing engines”, however it impossible to know how much.

“Almost all games are built using existing engines so there is shared code but it’s impossible to know how much.”

Ubisoft has confirmed that for Far Cry 4 development team are targeting 1080p/30 FPS for both PlayStation 4 and Xbox One, so why does resolution-gate ghost are haunting them? it’s because of recent announcement from Ubisoft Montreal that Assassin’s Creed Unity will run at 900p on both PS4 and Xbox One because development team wanted “Parity” and wanted to avoid all those controversial comparison debate.

Tell us what you guys have to say about this new statement of Alex?