Square Enix has just re-announced Final Fantasy XIV for Playstation 3. The game was first unveiled at E3 2009, and was launched on PC late last year to universal criticism.
The publisher are now planning to integrate the current PC service and PS3 version into a brand new Final Fantasy XIV called as “Final Fantasy XIV Online Version 2.0” between October and December 2012. The PS3 verion of the game will then release in early 2013.
Naoki Yoshida said, “Among our new plans is the fundamental reworking of in-game maps,”
“As part of this process, there will be a period required for switching over to a new client and new servers, after which there will be a large transfer of data when service is brought back online.
“After the new client is completed, new software for the PC version will be distributed online, and can be acquired free of charge. Character data and progress for players already playing the PC version will also be preserved, allowing those players to continue using their in-game avatars.
“Another announcement will be made in the future as the day on which the new Final Fantasy 14 software will become available for download draws near, and the PlayStation 3 system version officially released.”
PC gamers will start shelling out money for the game as of next month. According to publisher, the game has to be FTP for time being as the title was and remains more than a little broken.
“One year has passed since the game’s release, and despite the disappointment surrounding its launch, we have received a wealth of support from you, the players,” Naoki said.
“Your encouraging words and continued loyalty have been a source of immeasurable inspiration to everyone involved with Final Fantasy 14’s development.
“In the ten months since the Final Fantasy 14 team’s restructuring, we have put forth the utmost effort into not only improving the game’s existing features, but also creating a concrete plan to outline the game’s new direction. Today, I am pleased to announce we can confidently present that plan to our customers.
“We fully realize this is but a single step towards our ultimate goal, and that to meet the high standards set in the plan, more time is required. In the meantime, however, we will not waver in our commitment to bringing players exciting and engaging content, even as the game moves through its evolution.
“With this, it is my hope that we will continue to receive your support as we will need to bring the unbilled period to a close between late November and early December 2011, and introduce our subscription-based billing system.
“I appreciate that this decision will not be popular, but it is a necessary step in building upon the foundation our fans and development team have made together and to realize the full potential of Final Fantasy 14.
“The team will stop short of nothing as they move towards realizing the new Final Fantasy 14, and as they do so, I humbly ask for both your understanding and support.”