Fornite Battle Royale to Receive Performance Improvements Across Platforms


Fortnite Battle Royale remains immensely popular with fans, and Epic Games has the stats to prove it. Last weekend alone, the mode had over 810,000 concurrent players playing online on Sunday. And while Epic is excited by the high player number, the company also admits that the game’s players need better support when performance issues arise.

Fortnite Battle Royale’s lag and stability problems stem from both the game’s server and its client, according to an official blog post published by Epic Games. When it comes to players’ executable files, low framerate and display latency can cause input lag, and screen hitches can freeze players’ displays, causing a discrepancy between server-side activity and the player’s ability to move and engage enemies.

Meanwhile, an increased ping from a low connection update rate and server-side hitching can cause the infamous “rubber banding” lag issue that plagues laggy Fortnite fans. There’s also ongoing bandwidth, packet loss, and packet bursting issues happening between the player’s client and the game’s server, which Epic wants to address. And while some of these problems largely rest with how the client connects to the server—or, in other words, whether players have a reliable internet connection—there’s plenty of steps that Epic will take to fix Fortnite Battle Royale’s performance issues.

For one, Epic plans to further optimize Fortnite Battle Royale for computers running on minimum system requirements. Epic plans to collaborate with Nvidia, AMD, and Intel for GPU fixes over time. Matchmaking will see some improvements, too, so traffic is dynamically directed to local data centers within regions. That way, network instability issues will be diminished while searching for a game.

Fixes aren’t just coming to PC gamers, either. Input latency on consoles will see improvements along with optimzed console performance in general, and servers will be programmed to handle action from all 100 players in-game. Right now, Fortnite Battle Royale technically isn’t programmed to handle more than 50 players’ connections during play, which can lead to some serious lag.

“Right now we are updating 25 connections per frame in the lobby and 50 during the game,” Epic Games explained in its post. “That means your play experience isn’t where we want it to be till there are 50 players left. This is a major change that is running in parallel with other optimizations.”

Even though Fortnite Battle Royale has its share of performance issues, the game previously attracted over one million players when the mode first debuted for the online survival title. With over 800,000 players hopping online this past weekend, it seems the game mode is here to stay no matter what, even if its popularity has upset PlayerUnknown’s Battlegrounds developer Bluehole, Inc.

H/T PCGamer