Grand Theft Auto V was released in September 2013 for PlayStation 3 and Xbox 360, in November 2014 for PS4 and Xbox One, and lastly on PC in April 2015. In between these years, we received a promise from Rockstar Games that they will bring more single-player content to the game in the form of a DLC but that day never came. The long silence of Rockstar Games made the matter worse and fans started accusing the studio of becoming greedy because all the new content update that came out post-launch of GTA V on all platforms were for the online portion of the game i.e. GTA Online.
It was on September 16, 2015, that Rockstar Games for the very first time admitted that they are focusing completely on GTA Online with the full workforce, and this has been the case till today (no change in the status). At that time Rockstar’s Design Director Imran Sarwar told IGN: “Right now our focus is on GTA Online which has exceeded our expectations. We currently have all key members of the team that launched Grand Theft Auto V focused on supporting GTA Online in every capacity. The community we’ve been able to foster is massive, growing each day and we have so many ideas that have yet to make it into the game. The evolution of GTA Online on these newer platforms is also an exciting prospect as the power of those systems is going to allow us to achieve even more.”
In short the Rockstar Games made their intention very clear to the GTA fans way back in 2015 itself, and today speaking with our friend at GameInformer Imran Sarwar listed out the reasons behind skipping single-player DLC content for Grand Theft Auto V. He made it very clear that they never skipping the single-player DLC for GTA V was never a conscious decision, it’s just that few scenario came up that forced them to keep their focus towards GTA Online only.
“No, it was not really a conscious decision, it’s just what happened. With GTA V, the single-player game was absolutely massive and very, very complete. It was three games in one. The next-gen versions took a year of everyone’s time to get right, then the online component had a lot of potentials but to come close to realizing that potential, also sucked up a lot of resources. And then there are other games – in particular, Red Dead Redemption II. The combination of these three factors means for this game, we did not feel single-player expansions were either possible or necessary.”
However, this doesn’t mean that the future games from Rockstar Games will follow this same pattern, Sarwar assured fans that “We would love to do more single-player add-ons for games in the future. As a company, we love single-player more than anything and believe in it absolutely – for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games.”
There you have it – the reason behind Rockstar Games not releasing any single-player DLC content for GTA V. I think we need to support Rockstar Games for this decision – GTA V is indeed a massive game and you get to experience it from the perspective of three lead protagonists, as Imram Sarwar said – GTA V was 3 GAMES In ONE.
What do you guys think – Do you support the decision of Rockstar Games and are happy with the argument that they have put forward to defend this decision? Share your opinion with us in the comment section below.