Halo 5: Guardians announced for Xbox One, 60 FPS target, Dedicated Servers confirmed by Dev

Halo 5: Guardians

Microsoft has finally announced the next installment in Halo franchise, Halo 5: Guardians for Xbox One for Autumn/Fall 2015. As per the details revealed by 343 Industries on official Xbox News Blog, Halo 5: Guardians on Xbox One is targetting 60 FPS and will have dedicated servers.

Halo 5: Guardians

343 Industries general manager Bonnie Ross described Halo 5: Guardians as “a massive and exciting project that will take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.”

He added: “Halo 5: Guardians is a bigger effort than Halo 4. That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine”

“Certainly there are some core elements carried over from prior games, but we’ve invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.”

“It’s a game that will hopefully demonstrate the talent, learnings and abilities of the 343 Industries team. A game that will incorporate the things we learned from Halo 4 about technology, aesthetics, performance and scale – and perhaps more importantly, understanding and embracing a community of gamers who love what lies at the heart of this game, and the limitless potential of the Halo universe.”

More information on Halo 5: Guardians will arrived at E3 2014 at Microsoft’s E3 2014 press conference. We expect some in-game footage or a Cinematic trailer.

Here is the first official media assets of Halo 5: Guardians:

Halo 5: Guardians Xbox One Box Art