Ever since the official announcement of Ryse: Son of Rome running natively at 900p on Xbox One happened there has been a huge whether or not the console has the ability to run gin at 1080p/60FPS.
On Seeing thing going against Microsoft and Xbox One, Phil Spencer came forward and offered a clarification that Xbox One is indeed capable of combining 1080p and 60 FPS.
Phil also reveal the reason as to why developers are currently unable to reach this goal on Xbox One.
@DaveGD78 Box can certainly do 1080p/60fps. Art Dirs will decide on shaders, lighting, rez etc to create the best scene. Always been true.
— Phil Spencer (@XboxP3) September 29, 2013
Here are some additional details Microsoft’s Phil Spencer unveil related to Cloud Servers.
@joe_GeoThor Given local CPU/GPU likely see XBOX One games using local compute but we have things incubating that are primarily cloud based.
— Phil Spencer (@XboxP3) October 3, 2013