New Final Fantasy XV details: Yebis 2 Engine optical effects, Battle system and more

Final Fantasy series fans won’t have to wait till E3 2014 for new information of Final Fantasy XV as the official Japanese Xbox One website has just been updated with the official description of the game.

Final Fantasy XVRead them below, it includes few details regarding Final Fantasy XV battle system:

“Final Fantasy XV features a high action system unprecedented in the series. By taking advantage of the specs of next generation consoles, characters can move freely across the whole screen”

“In addition to that, the party battle system is now more advanced, allowing you to enjoy party battle by switching characters more strategically.”

“As the royal heir of Lucis who has the last crystal in the world, the main character Noctis and his friends will suddenly be involved in the war.”

The details on the official Playstation 4 page of Final Fantasy XV reveals the following thing about game’s mechanics:

“The battles featured in Final Fantasy XV have evolved greatly from the previous games of the series, as it’s created as an action game. The game switches seamlessly from the field to battle and the combat situation evolves rapidly. It goes on quickly with a sense of full realism.”

“Also, it’s possible to fight not only with the hero Noctis, but also to switch with other characters. Furthermore, it’s also possible to perform a combination attack with a companion while enjoying the dynamic effect.”

“Noctis can fight by making use of a variety of weapons and can move quickly within the areas by attacking enemies with stylish action!

You can fight monsters by cooperating with an ally. The ability to fight in collaboration with unique companions is an important feature of this game.”

In another news, it has been confirmed that Final Fantasy XV will make use of YEBIS 2 engine for real time computing and optical effects. For those who are unware of, YEBIS 2 is used by developers to add effects such as HDR rendering.

A listing for Agni’s Philosophy hints “Beautiful natural light is represented as real-time computer generated effects by utilizing the optical effects of YEBIS 2” and “Optical post effects such as motion blur and depth of field are applied to create photo-realistic graphics like live-action.”

We just have to wait and see for official words from Square Enix.