Nintendo Already Working On Wii U Successor To Compete With PS4/Xbox One, Hiring “Lead Graphic/Software Engineer”


Neither Sony nor Microsoft jumped into next-gen consoles war first, it was Nintendo with Wii U, but the timing and lack of third party developer support and specification pretty low as compared to PS4 and Xbox One were the main reason for its downfall. Today, an interesting piece of information was discovered on Nintendo Job’s website by NeoGaf user BY2K.

The job listing hinted that Nintendo is already hard at work on Wii U successor which will compete directly with PlayStation 4 and Xbox One. The firm is looking for “Senior Software Engineer – Architect” and the job requirement section hints that next-gen Nintendo console/hardware is hard in development stage.

Full summary of requirement is posted below:

Nintendo Technology Development is looking for a lead graphics architect in the system-on-chip architecture group in Redmond, WA. The group is responsible for the architecture of Nintendo’s game console SoCs. The graphics architect plays a key role in determining the SoC architecture. The job responsibilities are:

The ideal candidate will have had experience working directly in a GPU architecture and design team with significant responsibilities.

Low power and SoC design experience would be a plus.

The candidate is expected to have good architectural insights and the ability to apply that for setting future graphics direction for Nintendo.

A bachelors degree (graduate degree preferred) in computer science/engineering or electrical engineering.

5+ years of lead or architectural role experience are required.

You guys can check out the job listing here, and tell us in the comment section below what you guys think. Some of you might argue that new consoles are planned many many years in advance, but considering how badly Wii U is performing as compared to PS4/Xbox One, Nintendo does need to take necessary step to make up.