We recently got in touch with Phil Tibitoski, President & Community Manager of YoungHorses, the developer behind upcoming indie game for PS4, “Octodad: Dadliest Catch”.
Phil Tibitoski revealed some interesting details about how easy it was for them to port Octodad: Dadliest Catch to PS4.
Tibitoski revealed that Octodad transition to PS4 was a smooth ride, and it took just ONE month time period to achieve, and in difficult time Sony helped a lot.
You can check out what exactly Phil Tibitoski replied what we asked him: “Did you guys faced any issue while porting Octodad: Dadliest Catch to PS4?, giving the fact/scenario the none of the team members have any console development experience.”
Phil Tibitoski: “The transition to PS4 was a smooth one for Octodad. It took about 1 month to do and only 1 of our programmers worked on it part-time. Sony was great in giving any support we needed and everyone involved was very prompt.”
From this you guys can make out how easy it is to develope a game for Playstation 4.
Our Full Interview with Phil Tibitoski, President & Community Manager of YoungHorses will be posted tomorrow. So stay tuned for more details on PS4 and Octodad: The Dadliest Catch.
Octodad: The Dadliest Catch is schedule to arrive at somepoint in 2013 for PS4.