Patch 1.02 Changelog – The Evil Within 2

 Patch 1.02 Changelog – The Evil Within 2

Bethesda today released Patch 1.02 for The Evil Within 2. The initial announcement that came out from the development team was that the update adds Xbox One X and PlayStation 4 Pro support for the game. However, as the day progressed we received a full Patch 1.02 Changelog from Bethesda which carried details on every new changes and improvement made to The Evil Within 2 – most important thing was the exact resolution at which the game runs on PlayStation 4 Pro and Xbox One X. The changelog stated that The Evil Within 2 runs at 1800p on Xbox One X and at 1260p on PlayStation 4 Pro.

Patch 1.02 Changelog - The Evil Within 2

You guys can read the full Patch 1.02 Changelog below.

The update added PlayStation 4 Pro and Xbox One X support for the game. It is divided into 4 categories – PS4 Specific Changes, Xbox One Specific Changes, PC Specific Changes and General Improvements and Bug Fixes.

Patch 1.02 Changelog

XBOX ONE ONLY

  • Increased display resolution (3200 x 1800 native resolution output at 3840 x 2160)
  • Improved framerate stability
  • Option to disable 30 fps limit for higher frame rate

PLAYSTATION 4 ONLY

  • Increased display resolution (2240 x 1260 native resolution output at 3840 x 2160 on 4K TV)
  • Allows substantially higher frame rates when PS4 Pro output set to 1080p
  • Improved framerate stability
  • Option to disable 30 fps limit for higher frame rates

PC ONLY

  • Life gauge is now fully visible in all resolutions when aiming Sniper Rifle
  • Corrected tutorials for Predator and Ambush skills to show correct key if Action key has been reassigned
  • Num Lock key can now be used to bind to an action
  • Sebastian can now correctly use upgrade chair if Q key has been reassigned
  • Fixed control issue that could prevent Sebastian from standing up from the slide projector if Q key had been reassigned
  • Sadist battle now displays and uses player’s reassigned action key instead of default setting of E
  • Reversed direction of movement through weapon options with mouse wheel to feel more intuitive
  • Fix a crash that could occur when using Intel Core 2 Quad Q6600 2.4GHz
  • Fixed a crash that could occur when quitting the game while using an AMD Phenom II X4 945
  • Fixed performance drop when using “Display Based” or “Display Based (Half)” VSync setting with a 144Hz monitor

GENERAL

  • Fixed issue where Sebastian could warp to a new location after pickup up certain items, or executing a melee attack
  • Fixed issue that could cause Sebastian to fall through floor after executing a stomp attack at the entrance to an airduct
  • Fixed issue where certain enemies become invulnerable after an Anima event ends
  • Sebastian can now break free and fight back if attacked while solving an Oscilloscope puzzle
  • Fixed issue where Sebastian could get locked behind gate in Theodore’s stronghold if attacked while opening it
  • Fixed issue where the Guardian or Watcher could freeze in place after executing Instant Kill attacks
  • The double-barreled shotgun can no longer be equipped in the gasmask sequence
  • Brass Knuckles can now be used to execute Sneak Kills on staggered enemies who are facing you
  • Can now use Ambush skill with Brass Knuckles equipped
  • Corrected issue that could skip Autosave before Harbinger battle
  • Corrected issue that could cause Sebastian’s health to deplete at start of Harbinger battle
  • Increased duration of burning effect of EX Harpoon Bolts on Effigy enemy
  • Fixed issue that could cause Sykes mission failure when fighting at the edge of the area
  • If you get Slide 11 but don’t view it on the projector in the same playthrough, you are now able to level up skills in New Game+
  • Fixed some AI issues with Obscura, Stefano, and Harbinger enemies
  • All environmental objects work correctly in Harbinger boss fight
  • Fixed issue that could cause Effigy enemy to remain stationary
  • Fixed issue that could cause Sebastian to get stuck after opening a garage door in the residential area
  • Fixed issue where player could become unable to move after Sneak Killing an enemy as an Anima event starts
  • Fixed issue where Laura could disappear when player rotates valve in boss fight
  • Corrected number of locker keys awarded in the shooting range Gallery Mode after lowering difficulty from Classic
  • Fixed issue that could prevent events from progressing correctly after picking up “Woman’s Journal”
  • Multiple-choice conversations now continue correctly after using ESC key to pause/unpause during conversation
  • Fixed UI to correctly indicate that medical items cannot be used when in cover
  • Fixed UI issues that could leave UI elements on screen after completing interaction with item or device
  • Fixed several sounds and graphics issues related to cut scenes and communicator in certain languages
  • Gamma setting is now always properly restored to what it was before launching the game
  • Fixed crash that could occur when skipping the movie after the Stefano fight
  • Fixed crash that could occur after the movie where Myra shows up in Sebastian’s old house
  • Various graphic/sound/text fixes and improvements