Patch 1.1.3 Changelog – Cuphead

Studio MDHR recently released Patch 1.1.3 for Cuphead. As per the details revealed in the changelog/patch notes – the update carries fix for some of the nasty bugs and exploits. You guys can check out the official Patch Notes below – one interesting thing that caught my attention the most was “Not Possible To Create A Mugman Army” in Cuphead post Patch 1.1.3.

Cuphead Patch v1.1.3

For those who are unaware of, this Mugman Army is a strange bug in Cuphead. It allows players to spawn multiple Mugman in the multiplayer section of the game. All player need to do is Drop Player 2 And Then Add Player 2 – and this action is executed in the game something like this: the initial Mugman is not eliminated, instead a new Mugman is added. You guys can check out the video of the exploit below.

Patch Notes 1.1.3 Changelog – Cuphead

  • Fixed various freezes caused by controller disconnection/reconnection
  • Fixed infinite controller rumble bug
  • Fixed various freezes and soft-locks and crashes
  • Improvements to saving and loading
  • No longer possible to create a Mugman army.
  • Fixed rapid-weapon-swap damage glitch
  • Slight charge weapon damage reduction
  • Charge weapon charge is now maintained during parry
  • It is now possible to unequip secondary weapon, Super, and Charm from equipment menu (Press “Y” to unequip)
  • Mr. Chimes no longer gets stuck or goes off-screen
  • King Dice’s Start Over square will now only trigger once per attempt
  • Player 2 now appears in the King Dice board after being revived at the end of a mini-boss level
  • Dice Palace score now properly resets when retrying the level
  • Fixed improper hitboxes on the Devil’s snake attack
  • Fixed Devil’s goat attack so it hits ducking players
  • Elevator on Rugged Ridge no longer locks if Player 1 dies
  • A+ grade now possible on Funfair Fever and Treetop Trouble
  • No longer possible to damage bosses that are off-screen
  • Fixed rare crash when parrying on Carnival Kerfuffle
  • Fixed Roundabout shots not coming back on screen on select stages
  • Baroness Von Bon Bon death results now properly displays progress on phase 3
  • Dr. Kahl’s Robot death results now properly displays progress on phase 1
  • Fixed various minor collision bugs
  • Various art and animation polish
  • Minor sound effect bug fixes and polish
  • Added spooky Mausoleum announcer
  • Touch Fuzzy, get a little dizzy