PS4 Exclusive Driveclub: Lighting Engine, Shader Details, UI Screens Are Impressive, Plus Mobile App UI Image Also Out

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Evolution Studios has just released ton of official media assets “screenshots, new gameplay footage”, but we have sorted about something special from the full lot, in-game gorgeous looking screenshots showcasing Lightning Engine, Shader details, User Interface screens and Mobile App UI.

DriveClub

We also have some good quotes from DriveClub Game Director Paul Rustchynsky. Check them all below. DriveClub is scheduled to launch on October 8 exclusively for Playstation 4.

“The cars are the most detailed cars you’ll ever see in a racing game, inside or out,”

“We make sure all the worlds are densely populated. The vistas, well, you can see them. There are no shortcuts taken. We don’t have 2D crowds or baked shadows. Everything’s dynamic.”

“Everything from our dynamic lighting solution to screen space reflections, and our anti-aliasing techniques – we use similar techniques to temporal anti-aliasing and also FX anti-aliasing as well.”

“We’ve got radiosity and dynamic volumetric clouds, which you’ll see god rays being cast through. You’ve got headlights in cars at night time, which will cast shadows onto other cars on front.

“It’s all these things which couldn’t be done last generation. We’re really pushing the visual boundaries.”

DriveClub Lightning Shader Details Screen 1 DriveClub Lightning Shader Details Screen 2 DriveClub Lightning Shader Details Screen 3 DriveClub Lightning Shader Details Screen 4 DriveClub Lightning Shader Details Screen 5 DriveClub Lightning Shader Details Screen 6 DriveClub Lightning Shader Details Screen 7 DriveClub Lightning Shader Details Screen 8

Mobile Apps User Interface Screen

DriveClub Lightning Shader Details Screen 9 DriveClub Lightning Shader Details Screen 10 DriveClub Lightning Shader Details Screen 11 DriveClub Lightning Shader Details Screen 12 DriveClub Lightning Shader Details Screen 13 DriveClub Lightning Shader Details Screen 14