Crytek recently confirmed that upcoming Xbox One exclusive Ryse: Son of Rome has been downgraded from 150k triangle count per character to 85k triangle count per character. Check out the two slides from Crytek below confirming the downgrade.
So how does the new build of Ryse: Son of Rome now looks as compare to old build. To tell you guys the truth, with this downgrade Ryse: Son of Rome is looking even more better.
Check out the comparison screenshots below-detailing everything, for a moment you won’t believe your eyes what you are seeing.
Ryse: Son of Rome New buld with 85k polygon has better skin shader, texture and lightning as compared to old build with 150K polyon.
Ryse: Son of Rome New buld with 85k Polygon vs Ryse: Son of Rome Old Build with 150K Polygon:
For more details take a look at the footage below: