Back in August 2013, Sony announced that Playstation 4 pre-orders has crossed One million mark and is still growing. Sony today has shared some new updates on Playstation 4 pre-order figures.
Sony UK managing director Fergal Gara in a recent interview to CVG explained that PS4 pre-orders is showing no sign of stopping and it continue to march ahead.
Fergal further added that at the time of GamesCom 2013, PS4 pre-order figure was over one million units and since then the number has grown substantially.
CVG: In August Sony announced that PlayStation 4 had achieved 1 million pre-orders. Can you provide an update on how this has progressed?
Fergal: What I will say is that it has continued to march ahead strongly, and there’s no signs of it slowing down either. That’s hugely encouraging, we know there is a huge desire out there for new consoles, and that people want a PlayStation 4.
At Gamescom the global number was over one million units, that’s “over”, and the number has grown substantially since then.
Part of a larger interview with CVG, Here’s some other interesting tidbits:
Those who preordered later than others should at least get theirs before Christmas:
CVG: In August Sony put a deadline on day-one pre-order guarantees, but you’re saying those beyond the deadline will still get it before Christmas?
Fegral: Yes and if things keep going well we’ll delight even more people on day one. We don’t want to over-promise and under-deliver, we want to do the opposite.
CVG: Xbox One launches seven days before PS4 in the UK. Is that a concern?
Fegral: Well, would you rather have seven days or sixteen months? [laughs] I think it’s a moot point really, we’re effectively launching at the same time. I don’t think seven days is going to have an advantage or disadvantage.
CVG: Microsoft has said its Xbox One indie games initiative won’t yield any games until early 2014 – how does this compare to the PS4’s indie games at launch?
Fegral: There’s about twenty indie games coming to PlayStation 4 during the launch window. We’re opening the doors to indie developers and I think you can already see the results of that.
You can read full interview HERE.