Star Wars Battlefront 2’s release date draws near, and after last weekend’s open beta, DICE and EA vow to tweak the game. In a thank you blog post published on the game’s official website, EA announced several potential tweaks headed to Star Wars Battlefront 2 for next month’s launch.
First off, EA addressed Crates and the game’s progression system, which has sparked ongoing controversy throughout the gaming industry. For one, EA pointed out that weapons, attachments, credits, Star Cards, emotes, outfits, and victory poses aren’t necessarily relegated to loot boxes. The game’s “most powerful items” can only be achieved through unlocking achievements, too, which means the game’s loot box system won’t just be free-to-play.
Instead, Crates will largely contain Star Cards, outfits, emotes, or victory poses. Crates can be obtained through gameplay milestones, finishing challenges, in-game credits, or the game’s premium credits, Crystals. Duplicate Star Cards can be used for crafting, and Star Cards and weapons can be unlocked, but they can only be improved if a player has the required in-game rank.
Several other major features may see changes, too. Progression will most likely face tweaks, and DICE is considering using a “best-of-three matches” system for Strike mode. The Specialist’s Infiltration ability will probably see a nerf, and the First Order’s Flametrooper will probably receive “a little more… firepower.”
For now, no changes are set in stone, and even the Crate system may see tweaks over time. But DICE and EA both sound interested in improving the game after the beta, which is a solid step forward amid the game’s complaints. Fans will know for certain whether DICE improved the game once Star Wars Battlefront 2 launches on Nov. 17 for PC, PlayStation 4, and Xbox One.