New interesting details about State of Decay 2 have just been released by Undead Labs in a recent blog post, with the developer explaining map dimensions in comparison with the original series’ entry and more. According to the studio, the game will feature three huge maps, with each of them being as big as the entire original State of Decay.
“You should expect to see slightly different environments, definitely different landmarks and locations, different layouts lending themselves to different strategies, unique home sites, and even different mission types,” Undead said. “Why’d we do it that way? (…) Well, primarily, because it makes the game more fun. It really feels like you’re moving from one small town to another, and creates a tremendous sense of immersion. And perhaps counter-intuitively, it makes the world feel even bigger.”
“You know how on one map (even one three times the size as the original game’s) the longer you play, the more you start feeling deju vu with every mission?” it added. “That’s less of an issue with separate maps. And see above about strategies and missions. Oh, and one more detail–the multiple map set up makes it easy to expand the world down the line, if you know what I mean.”