As it recently happened with Bethesda’s The Elder Scrolls V: Skyrim Special Edition and Dishonored 2, Steep’s reviews won’t be available until a few days after the game actually ships since Ubisoft is ensuring journalists can provide their impressions only when servers are populated with gamers who will buy the title in stores.
“To ensure a complete experience, Steep reviews will commence when servers are populated with actual players. With that in mind, reviewers will receive their copies of Steep on December 2 when it’s released, enabling them to experience Steep’s essential multiplayer functionality with a larger pool of online players,” the publisher stated in a blog post.
This isn’t the first time Ubisoft makes similar statements or act like that, as it used an identical strategy with Tom Clancy’s The Division and The Crew. Differently from Dishonored 2 and Skyrim, though, those games are mainly online experiences, therefore it somehow makes sense that they want to make sure reviewers play with actual gamers and not bots or exclusively other members of the press.
On the other hand, we have consumers that won’t be informed properly about the quality of Steep before it actually releases. Complicated matter, as usual. Your opinion?