Modder Kivan - Arthmoor has released a new unofficial patch for Elder Scrolls V: Skyrim Dawnguard patch. The main goal of this unofficial patch for Skyrim Dawnguard DLC is to fix every bug with Dawnguard not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
The only requirement after installation is to move Unofficial Dawnguard Patch.esp to the top of the load order, below the Unofficial Skyrim Patch.esp, in Data Files in the Skyrim launcher (above any other ESP files) so that the UDGP loads as close to first as is practical.. This will allow other mods to override its changes so that it doesn't cause problems with them.
You can download this patch HERE. Check out the complete changelog below.
Game Mechanics Fixes:
Vampiric resistance to fire was altered by Dawnguard, but the USKP had edited it to correct a description error. This has been overridden with the UDGP to reinstate the change. (Bugzilla #1711)
Serana’s leveling script throws numerous errors in the Papyrus logs due to several missing properties. This change may not take affect if you’ve already met Serana.
Harkon shares Serana’s leveling script and it too was throwing the same errors. Changes to Harkon may also not take affect if you’ve met him already.
The DLC1PlayerVampireQuest throws errors in the Papyrus log due to a missing property that was not updated correctly in the quest records.
Dawnguard caused the marker properties that act as the parent for the alchemy addition to Breezehome to become unset. This makes it impossible to buy this addition, even though the gold will be taken and the dialogue option will vanish.
Alterations to the script for “Discerning the Transmundane” (DA04) that Dawnguard made have been extracted and combined with the USKP fix that properly stops the quest when completed.
Placement/Layout/Ownership and other World Object Fixes
Fort Dawnguard had no north marker placed.
The resistance descriptions for vampires were listing as -20% etc when it makes more sense to list as 20% etc.
Bethesda has finally revealed when the much awaited Skyrim Creation Kit coming to PC. VP of PR and Marketing at Bethesda, Pete Hines confirmed that PC gamers will get Skyrim Creation Kit as early as this coming Tuesday i.e on February 7.
On Twitter, Hines said, "For our Skyrim PC fans, the Creation Kit is on track for release on Tuesday,"
Hines further added, "We also have a special surprise with it."
Any guess guys what this surprise could be?, Let us know in the comment section below.
Bethesda on official Skyrim forum announced that Elder Scrolls V: Skyrim patch 1.4 for PS3 and Xbox 360 has been delayed. The patch will launch for PC at somepoint next week.
On Skyrim forum, Bethesda wrote, "We really appreciate the feedback from our Steam Beta. We anticipate the 1.4 update going live next week for all on the PC and being sent to the console manufacturers. The Creation Kit won’t be far behind,"
Fans are really getting restless now for Skyrim patch 1.4, but let me tell you it is just around the corner. So be patience and stay tuned for the announcement of confirmed release date.