far cry 3

  • First Far Cry 3: Blood Dragon Gameplay Video Arrived

    The first gameplay footage of Far Cry 3: Blood Dragon has appeared on YouTube. The footage shows gameplay mechanics very to that of Far Cry 3 with enemy tagging and stealth elements intact.

    Far Cry 3: Blood DragonBut for those who are unware of, Far Cry 3: Blood Dragon is a standalone game and is set in a futuristic sci-fi world inspired by movies of 80s. Enjoy the gameplay footage below, it gives you a nostalgia feel.

  • Far Cry 3: New Features and Changes Coming Soon, Details Revealed

    Ubisoft on their official forum has revealed details regarding new features and changes that are coming very shortly to Far Cry 3.

    Far Cry 3According to the details revealed by Ubisoft, Far Cry 3 single player section will see an addition of new difficulty setting "Master", whereas in multiplayer section "User Created Maps" feature will be enhanced according to fans feedback.

    You can check out the entire details (changes and new addition coming to Far Cry 3) below:

    Player feedback is an important part any game’s community. The ability to get first-hand impressions from players and what they think about the product is vital to make a game even more enjoyable. Thanks to the feedback, we are able to expand upon or add to the game experience.

    During the games first few months, the Far Cry 3 Team has been collecting feedback from our players; those who enjoy the storyline, those who play online as well as our map makers. New functionality has been requested, and some have suggested improvements to already existing features. So here are some of the features that can be expected in upcoming patches:

    Single Player: Ability to Reset Outposts

    A big part of Far Cry 3’s single player experience is taking over the outposts manned by Vaas’s pirates and Hoyt’s privateers. These outposts, when taken, offer a safe place to resupply as well as a base of operations when exploring new parts of the Rook Islands.

    Taking over an outpost as a player also presents a fun challenge; everything from how to approach the outpost to what weapons and tactics to use. Hence, a lot of community members have requested to be able to ‘reset’ the outposts, so that they can be taken-over again.

    Here is how it works:

    • After conquering all the outposts and completing the game, the player can reset the outposts by selecting “Reset Outposts” in the gameplay options menu.
    • Doing this will reset and make all Outposts hostile again. All incomplete side missions and quests will become hidden. In order to finish the incomplete side missions, you will have to retake the outposts again.

    Single Player: MASTER - A New Difficulty Setting

    For those that have already completed the game on Adventurer, Survivor or Warrior settings and are looking for the next bill challenge, the all-new MASTER difficulty setting will be added in an upcoming patch of the game. Seasoned veterans will find themselves challenged by more aggressive wildlife, tougher pirates, and more deadly privateers. Your skills as a master of the Rook Islands will be tested.


     
    Multiplayer: Feedback on User-Created Maps

    The feedback system (while already having some information that is useful for other players looking for maps) has been expanded upon to give more information to the map makers. A new, more intuitive feedback interface and the addition of “feedback tags” have been added.



    Multiplayer: New Beta Map Testing and Spectating for Map Makers

    The Problem:
    With the current system, when a map maker has finished their map, they upload and publish it, essentially just sending it out "into the wild". They are hoping that it will get sufficient plays in order to get some valuable feedback. With a ballooning amount of user-made maps, this becomes harder and harder. The map maker can also have hard time finding enough players to play the map with, so they can judge for themselves where the map can be improved.

    The Solution:
    1. Someone makes a map in the editor and uploads or publishes it.
    2. They start their map with a special option called “Start Beta Test”.
    3. Other players who wish to help out with testing new maps, can join the new Beta Test Playlist or go into the Map Archive where all current maps in Beta Test will be displayed.
    4. While in Beta test mode, the map creator can use the new spectating feature to monitor how their map is played.
    5. After the round is finished, the players give feedback that the mapmaker can then use to improve the map.


    Multiplayer: Find Other Maps by the Same Author

    Suppose you play a map you really like, and you want to find more maps by that same author. You’d favorite the map, go to the Map Archive and (after the patch has been implemented) search for more maps from the same author. It shines the spotlight on a good authors’ other maps, and also gives the author an incitement to improve all the maps he/she has uploaded and published.

    Multiplayer: Removing Idle Kick Time in Custom Matches

    Far Cry 3 removes idle players from a match after a few minutes, to ensure the quality of online play. This works well in the standard playlists to weed out inactive players. But players of custom matches have told us that they typically like a much longer wait time before that happens, or want it removed completely. So in keeping with your requests: from now on, “idle kick” is disabled in private and custom matches (MP and Co-Op).

    Multiplayer: “Skip Map” Voting System

    The community has told us that the voting system for skipping a map in the user map playlists lacks a certain degree of visibility and provides too short a window for people to cast their vote. We have now made it more visible and also extended the time people have to cast their vote.

  • Far Cry 3 patch 1.03 out now for Xbox 360, all changes detailed

    Ubisoft has just released patch 1.03 for Xbox 360 version of Far Cry 3. This new update carries fix for issues with both single-players and Multiplayer portion of the game.

    Far Cry 3As per the details revealed in the changelog, Far Cry 3 patch 1.03 fix issues such as game crashing, gameplay bugs and more. In-order to download the patch, all you need to do is restart your game.

    Check out the changelog below.

    Multiplayer

    • Fixed several crashes
    • Fixed bug where user was unable to jump on certain surfaces
    • Fixed bug where players could become invisible
    • Fixed bug with 3D weapon images in Decoding menu
    • Fixed bug where weapons could disappear after completing objectives in Co-op
    • Fixed bug where users could get stuck in Loadout screen in Co-op
    • Removed "Reloading" shout after user shoots the bow
    • Fixed issue with overlapping UI elements when playing split-screen
    • Fixed bug where split-screen users could get stuck in black screen after a cinematic
    • Parties will no longer be allowed to numerically unbalance games
    • Improved and fixed several issues with host migration
    • Connection degradation will now properly trigger a host migration
    • Fixed several bugs with Loadout menu
    • Fixed bug that could display a profile restriction message when trying to join a lobby
    • Fixed bug where users could get stuck in 3rd person in Custom games
    • Fixed bug with Flamethrower not doing any damage in certain circumstances
    • Fixed bug where "Player is on the way" tag could stick to downed players
    • Fixed bug where clients could remain on black screen if host left the game
    • Fixed bug where Fire Arrows did not do fire damage
    • Fixed bug where Long Distance Kill was not awarded
    • Fixed bug where Tag Assist was not awarded
    • Fixed bug where Killcam wasn't shown in certain circumstances
    • Fixed bug where Survival Instinct was not cancelled properly
    • Fixed bug where Psych gas could get dropped in the wrong place
    • Fixed bug where Psych gas could affect players outside of the deployment area
    • Fixed bug where users could get stuck when killed by Poison gas
    • Fixed bug where other player's footstep sounds sometimes did not play behind you
    • Fixed bug where sound could get muffled when being revived
    • Fixed bug where user could get de-synced if killed in mid-air

    Map Editor:

    • Added information for Player Map playlists
    • Improved available space for Player map names in lobby
    • Fixed bug where User made maps wasn't downloaded properly in lobby
    • Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps

    Single-Player:

    • Fixed issue with accessing the camera and the throwing rocks.
    • Fixed issue with accessing weapons. The user weapon inventory will be restored as soon by entering in a safehouse or by fast travelling.
    • Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
    • Fixed the bug with the weapon models staying on screen / stuck on the character arm.
    • The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable
    • The objective is now properly updated after Jason burns the weed fields.
    • New options the hide the HUD are now available in the option menu.
    • Add support for downloadable content.
    • Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times.
    • The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' mission.
    • Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item.
    • Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several time in 'Black Gold' mission.
    • Sam is no longer getting stuck when the user destroy an enemy car.
    • Fixed the buttons issue related to the Lefty Stick Controls scheme.

     

  • Far Cry 3 Patch 1.03 Live Now for PS3, Xbox 360 version in Certification Stage

    Ubisoft has released a new patch 1.03 for Playstation 3 version of Far Cry 3. This new patch carries fixes for various multiplayer bugs, contains map editor improvements, and fixes some single-player issues as well.

    Far Cry 3The publisher has revealed that patch 1.03 for Xbox 360 is currently in verfication process, and it will be released in coming days. You can check out the entire changelog of Far Cry 3 Patch 1.03 below.

    General:

    • Fixed several crashes
    • Fixed bug where user was unable to jump on certain surfaces
    • Fixed bug where players could become invisible
    • Fixed bug with 3D weapon images in Decoding menu
    • Fixed bug where weapons could disappear after completing objectives in Co-op
    • Fixed bug where users could get stuck in Loadout screen in Co-op
    • Removed “Reloading” shout after user shoots the bow
    • Fixed issue with overlapping UI elements when playing split-screen
    • Fixed bug where split-screen users could get stuck in black screen after a cinematic
    • Parties will no longer be allowed to numerically unbalance games
    • Improved and fixed several issues with host migration
    • Connection degradation will now properly trigger a host migration
    • Fixed several bugs with Loadout menu
    • Fixed bug that could display a profile restriction message when trying to join a lobby
    • Fixed bug where users could get stuck in 3rd person in Custom games
    • Fixed bug with Flamethrower not doing any damage in certain circumstances
    • Fixed bug where “Player is on the way” tag could stick to downed players
    • Fixed bug where clients could remain on black screen if host left the game
    • Fixed bug where Fire Arrows did not do fire damage
    • Fixed bug where Long Distance Kill was not awarded
    • Fixed bug where Tag Assist was not awarded
    • Fixed bug where Killcam wasn’t shown in certain circumstances
    • Fixed bug where Survival Instinct was not cancelled properly
    • Fixed bug where Psych gas could get dropped in the wrong place
    • Fixed bug where Psych gas could affect players outside of the deployment area
    • Fixed bug where users could get stuck when killed by Poison gas
    • Fixed bug where other player’s footstep sounds sometimes did not play behind you
    • Fixed bug where sound could get muffled when being revived
    • Fixed bug where user could get de-synced if killed in mid-air

    Map Editor:

    • Added information for Player Map playlists
    • Improved available space for Player map names in lobby
    • Fixed bug where User made maps wasn’t downloaded properly in lobby
    • Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps

    Single Player fixes for the patch

    • Fixed issue with accessing the camera and the throwing rocks.
    • Fixed issue with accessing weapons. The user weapon inventory will be
    • restored as soon by entering in a safehouse or by fast travelling.
    • Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
    • Fixed the bug with the weapon models staying on screen / stuck on the character arm.
    • The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable
    • The objective is now properly updated after Jason burns the weed fields.
    • New options the hide the HUD are now available in the option menu.
    • Add support for downloadable content.
    • Fixed the issue when the user was becoming invincible after failing mission ‘Black Gold’ several times.
    • The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission.
    • Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item.
    • Fixed the issue when Sam was no longer in the jeep’s turret after
    • placing two bomb and being kill several time in ‘Black Gold’ mission.
    • Sam is no longer getting stuck when the user destroy an enemy car.
    • Fixed the buttons issue related to the Lefty Stick Controls scheme.
  • 6 PC Games That Gave Glimpse of Next Generation Graphics

    The arrival of Xbox 720 and PS4 is just around the corner (probably in late 2013, however not officially confirmed, but as rumored by many gaming sites and others). Graphics and Visuals are two important aspect of gaming world, and it is expected that these departments will see a massive makeover and significant improvements with next generation games for Xbox 720 and PS4.

    But there's one bitter truth that consoles gamers are currently living with i.e "PC gaming is way way ahead of console gaming". This saying is indeed a Universal Truth because there are plenty of PC games that already look like next generation games. So we have listed below Six PC Games That Gave Glimpse of Next Generation Graphics.

    Check out the list, and let us know in the comment section below, Do you agree with the list or not?. Also let us know any other PC games you want us to add in the list below (along with a valid reason).

    Battlefield 3

    Battlefield 3

    DICE's Battlefield 3 tasted a massive success, however due to low frame rate issues on consoles, the game doesn't do a true visual and graphics justice. But on a perfect and high end gaming PC, Battlefield 3 is BEAST to watch out for with smooth and perfect animations, detailed environments and never felt before gameplay experience.

    The Witcher 2: Assassins of Kings

    The original game in The Witcher franchise was not that impressive, but CD Projekt RED came back strong with a spectacular and astonishing looking The Witcher 2: Assasssin's of Kings. It was one of the best RPGs of 2011, and one of the top most features of the game was graphics and over visuals. You the watch out the intro sequence of The Witcher 2 below, it just looks astonishing.

    Batman: Arkham City

    Batman: Arkham City

    Batman: Arkham City from Rocksteady was powered by Unreal Engine, and was one of the first major game to support DX11 and full tessellation support. The console port of Batman: Arkham City was locked at 30 FPS, but PC port was free of these restriction, as a result on a decent PC gaming machine Arkham City is a visual treat.

    Far Cry 3

    Far Cry 3

    The trend of innovation continues with Far Cry series. When the original game in the franchise was released, it was one of the best looking game ever on PC, and now the latest installment Far Cry 3 is sight to behold. To experience the visual and graphics power of Far Cry 3, just adjust game's setting to MAX (on a decent gaming PC).

    Crysis Series

    Crysis 3

    Now this one is something special because here we have listed an entire series, yes and it's none other than Crysis franchise. This one series re-defined the term a perfect gaming hardware, and as Crysis 3 release is just around the corner expect a brand new definition of perfect PC gaming hardware once more.

    Elder Scrolls V: Skyrim   

    Elder Scrolls V: Skyrim

    The beauty of Elder Scrolls V: Skyrim doesn't come straight away from Bethesda, its community mods which gives a perfect finishing touch to this awesome game. High resolution texture mod, graphical filters, animations and more make Skyrim one of the best looking games ever, and as mention above all thanks to dedicated Skyrim modding community.

  • Far Cry 3 Patch 1.04 Available Now for PC, Includes Tons of Fixes

    Ubisoft has released a new patch 1.04 for PC version of Far Cry 3. This new patch carries fix for tons of Far Cry 3 gameplay issues such as improves stability, fixes several crashes, addition of few tweaks in Map Editor and more.

    Far Cry 3You can download Far Cry 3 Patch 1.04 for PC HERE. Check out full changelog below.

    General fixes for the patch

    • Fixed several issues with customize controls

    MultiplayerGeneral

    • Improve stability on multiplayer maps.
    • Fixed the crash when the player was planting explosives.
    • Fixed several crashes.
    • Fixed bug where user was unable to jump on certain surfaces.
    • Fixed bug where players could become invisible.
    • Fixed bug with 3D weapon images in Decoding menu.
    • Fixed bug where weapons could disappear after completing objectives in Co-op.
    • Fixed bug where users could get stuck in Loadout screen in Co-op.
    • Removed “Reloading” shout after user shoots the bow.
    • Parties will no longer be allowed to numerically unbalance games.
    • Improved and fixed several issues with host migration.
    • Connection degradation will now properly trigger a host migration.
    • Fixed several bugs with Loadout menu.
    • Fixed bug that could display a profile restriction message when trying to join a lobby.
    • Fixed bug where users could get stuck in 3rd person in Custom games.
    • Fixed bug with Flamethrower not doing any damage in certain circumstances.
    • Fixed bug where “Player is on the way” tag could stick to downed players.
    • Fixed bug where clients could remain on black screen if host left the game.
    • Fixed bug where Fire Arrows did not do fire damage.
    • Fixed bug where Long Distance Kill was not awarded.
    • Fixed bug where Tag Assist was not awarded.
    • Fixed bug where Killcam wasn’t shown in certain circumstances.
    • Fixed bug where Survival Instinct was not cancelled properly.
    • Fixed bug where Psych gas could get dropped in the wrong place.
    • Fixed bug where Psych gas could affect players outside of the deployment area.
    • Fixed bug where users could get stuck when killed by Poison gas.
    • Fixed bug where other player’s footstep sounds sometimes did not play behind you.
    • Fixed bug where sound could get muffled when being revived.
    • Fixed bug where user could get de-synced if killed in mid-air

    Map Editor

    • Added information for Player Map playlists.
    • Improved available space for Player map names in lobby.
    • Fixed bug where User made maps wasn’t downloaded properly in lobby.
    • Fixed bug that made the user stuck when igniting Firestom nodes on certain maps.

    Single PlayerGeneral

    • Fixed the accessing bug for the camera and the throwing rocks.
    • Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
    • Fixed the bug with the weapon models staying on screen / stuck on the charatcer arm.
    • The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable.
    • The objective is now properly updated after Jason burns the weed fields.
    • New options the hide the HUD are now available in the option menu.
    • Add support for downloadable content.
    • Fixed the issue when the user was becoming invincible after failing mission ‘Black Gold’ several times.
    • The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission.
    • Fixed the issue when Sam was no longer in the jeep’s turret after placing two bomb and being kill several time in ‘Black Gold’ mission.
    • Sam is no longer getting stuck when the user destroy an enemy car.

     

  • Top 6 Best Games of 2012

    2012 has been a rough year for gaming industry, we expect wonders with games like MoH: Warfighter, Call of Duty: Black Ops Declassified and many others, but they all fall flat of their faces and can't lived upto the expectations (Read more HERE to find out our Top 5 Most Disappointing Games of 2012). However there were few games released in 2012 that delivered on every front, and so this time around we would like to present to you Top 6 Best Games of 2012.

    Do Let us know in the comment section below, whether you agree with the list below or not and why?

    1: Journey

    Journey

    ThatGameCompany (developer behind award winning PSN game "Flow & Flower") challenged traditional gaming conventions with "Journey". The game delivered simple gameplay and accessible controls in a rich interactive environment that invited gamers to explore and experience emotional chords that are still uncommon in video-games.

    Journey was an exotic adventure with more serious tone. It presented a unique vision of an online adventure experience. Awakening in an unknown world, the player walks, glides, and flies through a vast and awe-inspiring landscape, while discovering the history of an ancient, mysterious civilization along the way. Journey included an innovative approach to online play which encouraged players to explore this environment with strangers who cross their path from time to time. By traveling together, they can re-shape the experience -- creating authentic moments they will remember and discuss with others.

    2: The Walking Dead

    The Walking Dead Game

    The Walking Dead was completely based on widely acclaimed comic book series and television series. This video-game series dodged the predictable zombie bloodbath and gave more importance to finely tuned character study of two survivors, (Lee Everett, escaped convict, and Clementine, 8-year-old girl)

    With The Walking Dead video-game series, Telltale games forced gamers to take painful decisions about the lives of some extremely well-developed characters. The series was spread over the course of five episodes, all filled with emotions, high level of design and puzzles.

    3: Dishonored

    Dishonored

    Dishonored was probably the stand-out game of 2012. The game supported multiple game-styles and included tons of thing for everyone no matter whether you are fan of stealth, action, first-person shooter or strategy genre. With Dishonored, Bethesda offered its fans something that they'd never experienced before. Arkane Studio was expected to delivered a massive hit with Dishonored, and guess what they didn't disappointed. The developer took gamers to the fantastic fictional city of Dunwall and offered them a story filled with betrayal, revenge, and murder.

    4: Halo 4

    Halo 4

    When Microsoft announced 343 Industries as a new developer for HALO 4, die-hard fans of the series looked anxious and concern, but 343 Industries lived upto the expectations and delivered probably best HALO game in franchise history (with respect to gameplay, graphics and brand new emotional direction).

    HALO 4 marked the return of our beloved Master Chief. The game was set almost five years after the events of Halo 3, and set a perfect stage for an epic new sci-fi saga on Xbox 360. Halo 4 also introduces a new multiplayer offering, called Halo Infinity Multiplayer, that builds off of the Halo franchise's rich multiplayer history. The hub of the Halo 4 multiplayer experience is the UNSC Infinity – the largest starship in the UNSC fleet that serves as the center of your Spartan career. Here you’ll build your custom Spartan-IV supersoldier, and progress your multiplayer career across all Halo 4 competitive and cooperative game modes.

    5: Far Cry 3

    Far Cry 3

    Far Cry 3 just managed to sneak into 2012, a unique and one of its kind open-world jungle island FPS adventure from Ubisoft. The game featured some stunning and jaw dropping opening scenes, which was very well supported by villain. Far Cry 3 lived upto all the expectation fans that too on every front.

    6: Borderlands 2

    Borderlands 2

    Borderlands 2 showed the gaming world what exactly a winning formula is for being a successful game. Initially critics and some section of gamers underestimated Borderlands 2, but it came out from nowhere and earned a well deserved place in top games of 2012 list. Borderlands 2 offered fans an addictive gameplay and shoot and loot mechanic, hilarious dialogue, memorable characters, infinite weapons and treasure. In my opinion Borderlands 2 is truly and agruably 2012's best overall value game.